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King of Nomads court card from the king selection screen

King of Nomads

Movement. Camp rewards placing cards on empty plots, Migration moves a plot and buffs it, and the Warlord base shoots banners that lend its stats to allies.

Unlock
Use 99 troop cards
Base card
Warlord
Other 8 cards
2 troops, 1 building, 1 tower, 3 tomes, 1 enchantment
Lives
Enemies must reach the life statues; the base can move

High-difficulty build

WarlordMobMigrationProcreate

Aevean (November 2026) calls Nomads mostly unchanged by the late patches and still plays for the base. That makes two sources. King of Nomads covers Camp and Migration in detail.

From Builds for every king, where the player guides behind each plan are listed. Run plan for all kings: How to beat King difficulty.

Deck: 9 cards

The first card is the base. You start a run with the base and 3 random cards from this deck.

  • Warlord card art

    Base and ranged troop. Shoots banners that add Warlord's stats to target allies.

  • Mob card art

    Mob

    Troop

    Stone-throwing rebel. Gain a unit whenever a different adjacent card gains one.

  • Raptor card art

    Raptor

    Troop

    Mounted by adjacent units. Sums its stats with its rider and pierces through the frontline.

  • Dragon Den card art

    Summons powerful single-strike dragons. Gets stronger each time a plot is destroyed.

  • Camp card art

    Camp

    Building

    When a card is placed on an empty plot, Camp's adjacent plots gain stats (+2% per level on the official wiki table).

  • Migration card art

    Moves target to an empty adjacent plot. Moved card gains +10% damage and HP.

  • Swords card art

    Swords

    Tome

    Adds 5 damage or +5% damage to target, whichever is higher.

  • Shields card art

    Adds 10 HP or +10% HP to target, whichever is higher.

  • Frost card art

    Frost

    Enchantment

    Attacks slow the enemy's movement and attack speed.

Royal decrees

DecreeEffectLimit
DismantlingCamps now also trigger their effect whenever any plot is destroyed.Once per run
CryoflameDragons now spit blue fire and attack 1 more time per battle.Repeatable without limit
FrostbiteFrost now deals damage per second for each stack.Repeatable without limit
Gigasaur 1.0Doubles the size and damage of all Raptors.Up to 3 times
KhanateDoubles the number of units of your Warlord.Repeatable without limit
PillageThe effect of all plot-destroying cards is applied 1 more time.Once per run
SettlementAll new troops and towers placed on empty plots start with triple stats.Repeatable without limit
SmithyDoubles Swords and Shields effects.Up to 3 times
Travel Boots 1.0Migration is now triggered 1 more time per use.Up to 3 times

Perks

PerkEffect per rankRanks
AggressiveSwords give extra damage.3
ColdIncreases the Frost effect.3
DefensiveShields give extra HP.3
ImmigrantGives you a Migration card at every Expansion Tower event.3
JurassicRaptors start with +20% damage.3
KhanWarlord starts with a bonus to all stats.3
LeaderStart with random troop cards in your hand.3
RebelliousMob plots get +1 unit every year.3
ReptilianDragon Dens get +3% buff for every destruction effect.3

Perk slots and ranks open with king levels. How perks and king levels work.

Guides for this king

Card, decree and perk lists: game data for version 1.0, imported 2026-11-13.

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