
High-difficulty build
- Wall plan (Vao, updated for Patch #29): take Stone’s Wallmaker, whose walls gain 10% HP every year, and surround it with Forests for more HP. The Treant heals the walls, and Cauldrons with Venom supply the damage. Fight the King of Stone early to loot Wallmakers and Cauldrons.
- Tank alternative: a Paladin between Forests, levelled by Overhaul, with Heartvine so the Treant heals beyond max HP.
- Aevean: stack Banisher x3, skip the Boar and Elf combination unless it comes early, and take a Defender or Warlock from another king as the front line.
- Perk: Tenacious gives a Procreate for every life lost.
Nature has the weakest agreement: two sources give different plans, and a third player says Nature cannot win far above King.
From Builds for every king, where the player guides behind each plan are listed. Run plan for all kings: How to beat King difficulty.
Deck: 9 cards
The first card is the base. You start a run with the base and 3 random cards from this deck.

Treant
BaseCreates a field on the ground that heals allies and damages enemies.

Elf
TroopRanged sniper. Always attacks the most distant target.

Boar
TroopCan be mounted by adjacent troops. Each point of the Boar's HP increases rider stats.

Forest
BuildingEvery year, adds HP to adjacent plots (+2% per level on the official wiki table).

Mycelium
BuildingSummons a fighting spore every few seconds in battle. Spores accumulate every battle.

Orchard
TowerCreates roots that trap enemies. 3 roots per level.

Clone
TomeClones the card of the target plot.

Procreate
TomeAdds 9 units to the target troop.

Poison Vial
EnchantmentUnit's attacks apply 3 poison stacks to the enemy (Patch #30).
How the cards fit together
- Procreate adds 9 units to a troop; Fertility gives 5 Procreate cards.
- Clone copies the card on the target plot. Players use it for the 9-of-a-kind achievements (9 Spires, 9 Dragon Dens).
- Poison Vial applies 3 poison stacks per attack since Patch #30; Blight (1.0) adds a stack every year to troops carrying it.
- Boar can be mounted by an adjacent troop and converts its HP into rider stats; a Ballista on a Boar earns Crossboar.
Royal decrees
| Decree | Effect | Limit |
|---|---|---|
| Adds 5 Procreate cards to your hand. | Repeatable without limit | |
| Blight 1.0 | All troops with Poison Vial get 1 extra stack every year. | Up to 3 times |
| Gigafunghi | Fuses all your current Mycelium's spores into a Giga Mushroom with double stats. | Up to 3 times |
| Heartvine | Treant attacks now heal allies beyond max HP. | Up to 3 times |
| Horticulture | Forests now give an extra +2% HP per effect. | Repeatable without limit |
| Overgrowth 1.0 | Doubles the root quantity of all Orchards. | Up to 3 times |
| Whenever any unit is added to any plot, adds 1 extra unit. | Up to 3 times | |
| Doubles every heal effect you receive. | Repeatable without limit | |
| Unlocks 3 new random plots, with level 3 Forests on each of them. | Up to 3 times |
Perks
| Perk | Effect per rank | Ranks |
|---|---|---|
| Start with +1 Forest card in your hand. | 3 | |
| Elves start with +20% damage. | 3 | |
| Orchard casts +1 root per plot level. | 3 | |
| Treant starts with +10% damage. | 3 | |
| Start with a Mycelium in a random outer plot. | 3 | |
| All Nature troops start with +3 units. | 3 | |
| Boars start with +10% HP. | 3 | |
| Receive +1 Procreate card every time you lose a life. | 3 | |
| Poison ticks are +10% faster. | 3 |
Perk slots and ranks open with king levels. How perks and king levels work.
Guides for this king
- Hard achievements: Clone routes for 9-copy achievements
- How to beat King difficulty: perk board, year-5 decree, enemy re-rolls and the year-33 battle
- Unlocking kings: every unlock counter and how it accumulates
- Royal Council decrees: how the decree offer is built and which pools it draws from
Card, decree and perk lists: game data for version 1.0, imported 2026-11-13.
