
Defender
Tank warrior that doesn't attack but reflects all taken damage.
- Type
- Troop
- Owner
- King of Progress
- Unlock the king
- Level up 299 plots
- HP
- 32
- Damage per hit
- 0.001
- Seconds between attacks
- 1
- Units
- 3
Level-1 values from the 1.0 game data, before perks, decrees, difficulty and level-ups. Playing the same card on the plot again levels it, normally to 3.
How players use it
- King of Progress Enemies: for a Defender and Cauldron tank, keep Nothing, Stone and Nature at war when making peace, since their loot supplies the tanks and Cauldrons (3DM, 2025).
- Run plan by year Restart weak openings. TomarEmerald restarts when the first hand has no Wildcard or Castle card. 3DM’s Progress plan restarts when no Defender appears by year 2, and Aevean expects a few resets per King IX IX win. Four sources treat early restarts as normal at these levels.
How to get it
- In the King of Progress's 9-card deck: a run as this king can start with it, and losing a battle offers cards from your own deck.
- Loot after beating the King of Progress in battle when that king is one of your enemies.
- Merchant: Jack of Arms (troops).
- Joker mode: pick it for a custom deck.
Decrees, perks and cards that name it
| Entry | Effect |
|---|---|
| Armored King of Progress perk | Defenders start with extra HP. |
Rest of the King of Progress deck
Patch history
- Patch #20
Defender now reflects Champion of Nature's attacks.
- Patch #22
Defender & Executioner (Progress): they now get +50% buffs when leveling up.
Lines from the official Steam patch notes since Patch #18 that name this card.
Data: 9 Kings 1.0 card table on the official wiki, imported 2026-11-13.








