
Sacrifice
Destroys target plot to level up adjacent plots.
- Type
- Tome
- Owner
- King of Blood
- Unlock the king
- Kill 9999 enemy units in battle
How players use it
- Quests changed late in Early Access and in 1.0 Slaughterhouse: Manglers start stronger; Necropolis: one extra Sacrifice (Patch #30).
How to get it
- In the King of Blood's 9-card deck: a run as this king can start with it, and losing a battle offers cards from your own deck.
- Loot after beating the King of Blood in battle when that king is one of your enemies.
- Merchant: Jack of Magic (tomes and enchantments).
- Joker mode: pick it for a custom deck.
Decrees, perks and cards that name it
| Entry | Effect |
|---|---|
| Death Pool King of Blood decree | Receive a Sacrifice card every time you throw a card in the pit. Does not work with Sacrifice cards. |
| Unify Jack of Rainbows tome | Sacrifices all troops adjacent to target. Target plot gains the number of units sacrificed. |
Rest of the King of Blood deck
Patch history
- Patch #29
Pagoda: Pagoda's ghost count now increases whenever a unit is destroyed. You will get 9 ghosts per level + any unit destroyed during your run. Pagoda Ghost count was always an arbitrary number and we hated that. Now you have total control of its scaling and can make full builds around it. By proxy, it also adds a whole new layer to cards like Sacrifice.
- Patch #30
Necropolis quest: you now start with one extra Sacrifice card.
Lines from the official Steam patch notes since Patch #18 that name this card.
Data: 9 Kings 1.0 card table on the official wiki, imported 2026-11-13.








