Quest mode in 9 Kings
- Updated
- Game version
- 1.0
- Topic
- Modes
Quest mode unlocks after you win any base-game run. It is a map of 81 fixed challenges, nine for each kingdom, each a short scenario with its own deck, enemies or rules. You start as the King of Nothing and walk across 9 Land collecting crowns.

How quests work
- Each quest has a preset situation: examples from the launch notes include a run where your only enemy is the Jack of Rainbows, one where you only get Boar cards, one with merchants instead of loot every year, and one where you have a single year to beat the final boss.
- Clearing a quest opens paths to neighbouring quests. Some paths between regions only run one way.
- Each kingdom’s advisor introduces its quests, written in that king’s voice.
Difficulties
| Setting | Intended for |
|---|---|
| Knight | Experimenting with lower pressure |
| King | The intended quest difficulty |
| Chaos | Very strong enemies, for players who have cleared the quests |
Daily mayhem and The Conqueror both accept any difficulty.
Daily mayhem (1.0)
Beating all 81 quests on any difficulty unlocks the daily mayhem island: a new random challenge each day with its own deck, decrees and special conditions.
Quest achievements
| Achievement | Requirement | Global rate |
|---|---|---|
| Adventurer | Complete a quest | 26.2% |
| Bounty Hunter | Complete 9 quests | 10.3% |
| Voyager | Discover all 9 regions | 3.5% |
| The Conqueror (1.0) | Beat all 81 quests in any difficulty | new |
Voyager does not need all 81 quests: reaching every region along the shortest path took about 16 clears in a November 2025 community route.
Quests changed late in Early Access and in 1.0
- Universe 25: you start with one Mantra (1.0).
- Nature Total War: lower enemy scaling (1.0).
- Nothing Total War: now triggers its blessing properly (Patch #31).
- Progress 25: stronger starting Lab Rats (Patch #31).
- Mycotocracy: +1 Earthworks at the start (Patch #31).
- Imperium, Farmlands, Shopping Spree, Beacon Valley, Nature Revolt: slower enemy growth (Patch #31).
- Slaughterhouse: Manglers start stronger; Necropolis: one extra Sacrifice (Patch #30).
- Blood Money: you start with two Embalming stacks (Patch #29).
Sources
- Patch #19 notes, Quest mode81 quests, 9 per kingdom, start as King of Nothing, unlock by beating any run.
- Patch #23 notes, quest difficultyKnight, King and Chaos quest difficulties.
- 9 Kings 1.0 release notesDaily mayhem after all 81 quests; The Conqueror achievement; Universe 25 and Nature Total War changes.
- Patch #31 notes, quest balancingChanges to Nothing Total War, Progress 25, Mycotocracy, Imperium, Farmlands and other quests.
- Pimez, Quest mode region guide (Steam guide, November 2025)Voyager needs about 16 quests along the region paths.




