
Orbiter
Magnetic spellcaster. When an adjacent plot gets an enchantment, it gets it too.
- Type
- Troop
- Owner
- King of Time
- Unlock the king
- Play for 999 years
- HP
- 26
- Damage per hit
- 3
- Seconds between attacks
- 2.8
- Units
- 9
Level-1 values from the 1.0 game data, before perks, decrees, difficulty and level-ups. Playing the same card on the plot again levels it, normally to 3.
How to get it
- In the King of Time's 9-card deck: a run as this king can start with it, and losing a battle offers cards from your own deck.
- Loot after beating the King of Time in battle when that king is one of your enemies.
- Merchant: Jack of Arms (troops).
- Joker mode: pick it for a custom deck.
Decrees, perks and cards that name it
| Entry | Effect |
|---|---|
| Destructive King of Time perk | Orbiters start with +40% damage. |
Rest of the King of Time deck
Patch history
- Patch #20
Decrees now trigger Orbiter's chain effect.
- Patch #20
Orbiter now has slightly more HP and faster attacks.
- Patch #21
Drastically improved Orbiter projectile performance.
- Patch #22
Orbiter (Time): attack speed was mildly increased.
- Patch #24
Orbiter (Time) now has 9 troops.
- Patch #31
Orbiter now gains enchantments when an adjacent troop is put on the board with pre-applied enchantments (i.e. when you have the perk Brutal equipped).
Lines from the official Steam patch notes since Patch #18 that name this card.
Data: 9 Kings 1.0 card table on the official wiki, imported 2026-11-13.








