
Warper
Summons melee units that inherit half its stats.
- Type
- Troop
- Owner
- King of Time
- Unlock the king
- Play for 999 years
- HP
- 22
- Damage per hit
- 10
- Seconds between attacks
- 17
- Units
- 5
Level-1 values from the 1.0 game data, before perks, decrees, difficulty and level-ups. Playing the same card on the plot again levels it, normally to 3.
How players use it
- King of Time Warper plan (Vao): level a Warper fast. Regression lowers a level but keeps its stats, so the plot can level again. Since 1.0 it cannot target level-1 plots. Rewind replays your last cards. With Brutal (+1 Adrenaline stack) Vao’s Warper summons almost continuously, and Farms raise Warper count; Vao stops at 200 to 300 to avoid crashes.
- Mounts Raptor is mounted by an adjacent troop; the pair sums its stats and pierces the enemy front line. Gigasaur (1.0) doubles Raptor size and damage. 1.0 fixed Warpers riding Raptors so they summon properly.
- Balance changes in 1.0 Balance works on Warlord; Smith Tower-boosted Scout Towers buff adjacent Blacksmiths; Warpers riding Raptors summon properly.
How to get it
- In the King of Time's 9-card deck: a run as this king can start with it, and losing a battle offers cards from your own deck.
- Loot after beating the King of Time in battle when that king is one of your enemies.
- Merchant: Jack of Arms (troops).
- Joker mode: pick it for a custom deck.
Decrees, perks and cards that name it
| Entry | Effect |
|---|---|
| Megaminion King of Time decree | Warpers now summon giga tanks with double HP and Damage. |
| Invoker King of Time perk | Warpers' summons have more HP. |
Rest of the King of Time deck
Patch history
- Patch #24
Improved Warper performance.
- Patch #27
Final fix for Warper + Invisibility battle freeze bug.
- Patch #29
Time: Fixed the critical % of Warper minions.
Lines from the official Steam patch notes since Patch #18 that name this card.
Data: 9 Kings 1.0 card table on the official wiki, imported 2026-11-13.








