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Game data: Update 3.0 and Dawn of the Delta, 5 Nov 2026

Albion

Albion is the Celtic province. Waders upgrade either to Mercators and Nobles, who take on Roman goods, or to Smiths and Aldermen, who keep Celtic ones. Reaching tier 3 on one path unlocks the other. Marsh Drainage, available after Romanization, turns marsh into building land.

  • Base game
  • 5 tiers
  • 73 production buildings
A Celtic settlement on Albion marshland with boardwalks.

Tiers

ResidentTierNeedsResidents per residenceUpgrades to
Waders174Mercators or Smiths
Smiths2, Celtic path179Aldermen
Mercators2, Roman path1712Nobles
Aldermen3, Celtic path3118Top tier
Nobles3, Roman path3120Top tier

Residents per residence with every base-game need supplied.

Goods Albion imports

Albion residents need these goods, but no Albion building makes them. Ship them in with a trade route.

Goods other provinces get from Albion

Production buildings in Albion

73 buildings. Cycle times and inputs are on each page.

Guides about Albion

Source: Game data: anno-mods Anno 117 Calculator params.js, release 4.0 (5 Nov 2026), Update 3.0 with Dawn of the Delta (5 November 2026); paths and Marsh Drainage from Ubisoft's guide to Albion.