Reed Gatherer
The Reed Gatherer makes Reeds: 1 t per minute at 100% productivity.
Stats by province
| Province | Cycle | Output t/min | Inputs | Upkeep (Denarii) | Workforce | Needs |
|---|---|---|---|---|---|---|
| Albion | 1 min | 1 Reeds | None | 2 | 4 Waders | Free space |
| Aegyptus | 30 s | 2 Reeds | None | 2 | 2 Threshers | Free space |
Input amounts are per minute at 100% productivity. Upkeep and workforce are the building's listed maintenance.
Supplies
Reeds is not a resident need; it goes into other buildings.
Feeds into
Specialists that boost the Reed Gatherer
Specialists work on buildings in their range. Effects are the base values from the game data.
| Specialist | Rarity | Effect |
|---|---|---|
| BrickmakerDawn of the Delta | Common |
|
| Gleaner | Common |
|
| Plaiter | Common |
|
| ReedcutterDawn of the Delta | Common |
|
| ScriptorDawn of the Delta | Common |
|
| Axle Wheeler | Rare |
|
| Macrobius Minucianus, Microcosmologist | Legendary |
|
Guides that cover the Reed Gatherer
How to make money: income per tier, upkeep and tradeSection: Upkeep. Anno 117 income comes from residences: a fully supplied Patrician residence carries 66 Income from base-game needs, a Libertus 6. Which needs pay most, what upkeep costs and what to sell.
Dawn of the Delta: Aegyptus zones, floods, irrigation and pathsSection: New chains. Aegyptus in Anno 117: Farmland, Floodplains and the Arid Zone, the flood and harvest seasons, canals and the Granary, Threshers' two paths and the new goods for Latium and Albion.
Sources
- Game data: anno-mods Anno 117 Calculator params.js, release 4.0 (5 Nov 2026): cycle, inputs, upkeep, workforce and specialist effects (Update 3.0 with Dawn of the Delta (5 November 2026)).
