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Anno 117: Pax Romana Ledger home

Game data: Update 3.0 and Dawn of the Delta, 5 Nov 2026

Wattle & Daub icon used for the Labourer's Yard (game icon)

Labourer's Yard

The Labourer's Yard makes Wattle & Daub from Reeds and Mud: 1 t per minute at 100% productivity.

Stats by province

ProvinceCycleOutput t/minInputsUpkeep (Denarii)WorkforceNeeds
Albion1 min1 Wattle & Daub1 Reeds + 1 Mud105 SmithsInput goods

Input amounts are per minute at 100% productivity. Upkeep and workforce are the building's listed maintenance.

Supplies

Wattle & Daub is not a resident need; it goes into other buildings.

Specialists that boost the Labourer's Yard

Specialists work on buildings in their range. Effects are the base values from the game data.

SpecialistRarityEffect
ConstructivistCommon
  • Workforce -25%
Virtuous VolunteerRare
  • Productivity +15%
  • Workforce -25%
Macrobius Minucianus, MicrocosmologistLegendary
  • Productivity +20%
  • Workforce -10%

All specialists by building

Sources