Furnace
The Furnace makes Iron from Iron Ore: 1 t per minute at 100% productivity. It also burns 0.5 t of Coal per minute.
Stats by province
| Province | Cycle | Output t/min | Inputs | Upkeep (Denarii) | Workforce | Needs |
|---|---|---|---|---|---|---|
| Latium | 1 min | 1 Iron | 1 Iron Ore + 0.5 Coal | 8 | 3 Plebeians | Input goods |
| Albion | 1 min | 1 Iron | 1 Iron Ore + 0.5 Coal | 8 | 3 Waders | Input goods |
| Aegyptus | 1 min | 1 Iron | 1 Iron Ore + 0.5 Coal | 8 | 3 Threshers | Input goods |
Input amounts are per minute at 100% productivity. Upkeep and workforce are the building's listed maintenance.
Supplies
Iron is not a resident need; it goes into other buildings.
Feeds into
Specialists that boost the Furnace
Specialists work on buildings in their range. Effects are the base values from the game data.
| Specialist | Rarity | Effect |
|---|---|---|
| Amalgamist | Common |
|
| Laconic Swordsmith | Rare |
|
| Lamellary Armourer | Rare |
|
| Aneirin Gwawdrydd, Smith Weard | Legendary |
|
| Favillus, Survivor of Sands and Sandals | Legendary |
|
| Macrobius Minucianus, Microcosmologist | Legendary |
|
| Scorpio Africanus Minor, Legally Distinct GeneralDawn of the Delta | Legendary |
|
| The One Who Walks In Sands of AmenthesDawn of the Delta | Legendary |
|
Sources
- Game data: anno-mods Anno 117 Calculator params.js, release 4.0 (5 Nov 2026): cycle, inputs, upkeep, workforce and specialist effects (Update 3.0 with Dawn of the Delta (5 November 2026)).
