Batch & feeding planner
Recipe costs, complete crafts and the supplies that limit an offline session.
Base presets: Demo 0.11.2 data. Enter current guaranteed output and step values from your recipe panel.

Recipe batch
Preservation, random doubling and step skipping are excluded. The stock limit checks every ingredient. The time limit uses the demo's base 24-hour offline cap and counts only complete crafts.
Formula and limits
Crafts needed = round up(max(0, target − already owned) ÷ output per craft). Each ingredient needs crafts × its cost. Time = crafts × steps × seconds per step. Stock-supported crafts use the lowest complete-craft count among all ingredients. Eligible time is the smaller of hours away and 24 hours.
The planner estimates a fixed recipe with the values entered. It excludes gathering time, bank-space problems, full-bank settings and a recipe's selected stop condition. Chance-based Cooking, multi-phase Herblore and the separate Grain Mill are outside these presets. Products Gained and Recipe Creations use different counters.
Recipe reference contains the base inputs and sources. Selecting another recipe restores its base output and step values. Ingredient stocks remain separate for each preset.
Bee feeding reserve
The base Bee entry uses 2 Ambervine Leaves per animal per feeding tick. Count actual ticks due, including the next shared feeding event. Eight ticks do not automatically mean eight hours from the moment you close the game.
Feeding formula
Required leaves = live bees × leaves per bee per tick × ticks due. Complete ticks covered = round down(stock ÷ leaves per whole enclosure feeding). The calculation holds the animal count and food cost constant; it credits no preservation, breeding changes or food supplied later.
Ranching and bees covers feeding, upkeep and animal conditions. Food is one supply; enough leaves do not replace enclosure maintenance or guarantee survival.
Sources
Reviewed . Recipe presets retain their 0.11.2 source version; public demo fixes are listed separately.
