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Melvor Idle 2
Skills & guides

Demo money making: sale value and supplies

Giant Chicken combat, locked-chest Thieving and Cooking from stored ingredients all appear in player money-making reports. Their advertised rates have different equipment, food and stock assumptions. The official November 17 announcement also promises early-skill GP buffs, so a demo comparison is not a launch ranking.

Thieving interface with several targets and their rewards.
Official preview screenshot. Direct currency, item loot and consumable costs are different parts of profit.

Compare the complete production cycle

Method Count these costs and limits
Gathering and selling Tool upgrades, actual material output and items retained for later recipes
Giant Chicken combat Kill speed, survivability, food, ammo or runes, and which drops are sold versus buried
Locked-chest Thieving Keys or lockpicks, failures, food, stuns and the sale value of item loot
Cooking stored materials Ingredient replacement, success chance and the slowest passive input

A Cooking session can spend a week’s Ranching stock in minutes. Its active Cooking GP/hour describes that burst, not an indefinitely sustainable supply chain. Milk, crops and other ingredients still need replacing.

An inventory-sale example

Suppose a batch sells for 12,000 GP and its ingredients could have sold for 5,000 GP. The additional sale value is 7,000 GP, before other costs. If the batch takes ten minutes to cook, projecting 72,000 GP/hour from its gross sale ignores both the ingredient value and the time needed to replenish it.

Those are illustrative values, not a named recipe’s measured profit. For an actual comparison, read current sale prices and measure the same period on the same character. Separate raw currency gained, items sold, supplies consumed and materials deliberately retained.

Keep the setup beside the recommendation

Player Giant Chicken reports often assume a fast weapon and a character strong enough to take little or no health damage. A new character cannot inherit that safety claim from the enemy’s name. Check Auto Eat and lethal hits on the actual loadout.

For chests, an equipped key or enough lockpicks may be part of the setup. For Cooking, proficiency changes ingredient waste. These conditions can reverse a comparison before any headline rate matters.

If the immediate goal is a bank expansion, price the exact eligible upgrade first. Earning for a 5,000 GP purchase is a different detour from funding a large equipment or land purchase.

Sources

  1. Firsthand money comparisonsGiant Chicken, chest loot and stock-limited sandwich production; reported rates are not controlled comparisons.
  2. Chest and key discussionAcquiring keys, selling chest loot and the difference from direct currency drops.
  3. Official launch changesSelect early skills will receive GP buffs at Early Access launch.

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