Underkeep party, dungeon and potion guide
Build a four-hero party around positions, weapon access and recovery. Back-row heroes need Reach, ranged attacks or a usable spell. The seven classes spend different resources: Stamina, Zeal, Mana, bones or HP.

Party
Party creationFront and back rows, class resources, race and equipment restrictions.
VoidcallerVoid Mend ranks and cures, one aura at a time, Void Lance against Armor.
ThiefDagger statuses, Backstab and Shadow Lunge target conditions.
Race traitsSix races compared by restrictions and actual benefits.

Dungeon routes & puzzle gates
- Hollowgrave TunnelsPickaxe, Orc Chieftain’s chest and Silver Key.
- Gravewood CryptLeaf plates, gargoyles and the statue reset.
- Soulforge sealsRed + green for Yellow; red + blue for Purple.
- Trial of DexterityThrow an object onto the far pressure plate.
- Exploration toolsPickaxe, chisel, lockpicks and portals.

Recipes & recovery
- Potion and food recipes. Healing, mana, stamina, cures and permanent Mana potions, with alternative recipes.
- Status effects and cures. Which potion or Void Mend rank cures Poison, Freeze, Stun and Disease.
- Food, resting, mana and Disease. Shared food costs, the Wisdom resting buff, and what blocks recovery.
Choose classes and equipment together
Warrior and Thief skills have weapon conditions, Paladins build Zeal through attacks, and Blood Mages need bones or health for most spells. Stoneborn cannot wear body armour. Check these restrictions before assigning a hero’s role.
Assign a healer and keep cure Mana
Void Mend adds Bleed, Burn, Poison and Stun cures at different ranks. Rank 4 needs 16 Mana for its Poison cure; spending 5 Mana on Void Lance from a 19-Mana pool leaves only 14. Power of the Void improves both healing and offensive spells.
Work out why attacks fail
Accuracy, enemy evasion and Blind affect whether an attack lands. Armor can block damage after that hit check. Compare melee and ranged hit chance in the combat calculator, then check Pierce and Sharpness for attacks that connect but deal no damage.
Resolve dungeon obstacles
Hollowgrave Tunnels needs the right tools and Silver Key route. Gravewood Crypt’s leaf plates and the Soulforge seals have separate solutions. Keep potion ingredients and food recovery available before committing to another fight.
Combat rules
Combat positioning, Reach and action orderKeep rear-row heroes attacking, move before committing an action, use potions without spending a turn, and match skills to current equipment.
Armor, Pierce and SharpnessCalculate when a physical hit crosses Armor, why Sharpness disappears on a blocked strike, and why player Armor prevents a different amount.
Ranged accuracyWork out the actual chance for bows, crossbows, slings and melee attacks to hit, including enemy-specific defenses and the Lucky Farsight reroll.
Bleed and Exsanguinate stackingSee what repeated Bleed applications actually combine, when Exsanguinate adds damage, and how Bloodfall’s three status rolls differ from guaranteed Bleed.
EquipmentPlan Strength, Dexterity and Wisdom for equipment, distinguish weapon scaling from equip requirements, and avoid buying gear the hero cannot use.
XP sharing, fallen heroes and Human bonusUnderstand who receives combat and quest XP, the order of the party split and personal bonuses, and the cost of leaving a hero dead.
Class builds
Current release
1.0.5: Wisdom, resting and staff skill fixesSee the current Paladin and Stoneborn corrections, stronger resting recovery, fixed item-skill costs, and the earlier Gravewood statue-reset change.All 26 Underkeep guides



