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1.0.5: Wisdom, resting and staff skill fixes

Updated for Release 1.0.5

Patch 1.0.5, published November 11, corrects Paladin Wisdom and several item-skill bugs. It also increases mana recovery while resting, so launch-version advice about repeated rests can overstate the current cost of recovering a caster.

Lightning strikes the Skeleton King while a Storm Chain tooltip and party portraits remain visible.
Official screenshot. A skill tooltip shows its resource cost and effect beside the fight.

The current Paladin guide accounts for the corrected Wisdom bonus. Race traits covers the Stoneborn modifier, and food and resting separates the mana-recovery increase from Disease and nearby-enemy restrictions.

Character and recovery changes

Change What it affects
Paladins receive their missing +1 Wisdom Creation stats and Wisdom-dependent equipment or effects
Stoneborn Warrior and Paladin Strength modifier rises from +3 to +4 Those specific race/class combinations
Resting mana recovery increases by roughly 30–50%, depending on Wisdom Time and food spent recovering casting resources

The recovery change is a range, not a fixed 50% bonus for every character. Keep Wisdom and the current recovery display in mind when comparing parties.

Item abilities and cooldowns

Staff spells and other item skills no longer do zero damage when used by Paladins. Item abilities also stop incorrectly charging Blood Mages bones or HP, or charging mana when Archmage’s Seal is worn.

Swapping a magic staff with another weapon no longer reduces the staff spell’s cooldown. The earlier 1.0.4 patch also fixed cooldown resets after loading a save. A build that depends on either reset needs a different action sequence under the current rules.

Earlier fixes relevant to current guides

Patch 1.0.4 added Gravewood Crypt’s statue reset and fixed multiple Caerlin Essence and Dwarven Forgebrew effects being lost after loading. It also corrected an empty-corridor map glitch in Hollowgrave.

Patch 1.0.5 additionally fixes the blood sarcophagus interaction on gamepads and a Korr dialogue freeze after a boss fight. Check the installed version before treating one of those old reports as an intended quest requirement.

Sources

  1. Official patch 1.0.5Published November 11 at 16:38 UTC: stat, rest, item-skill and cooldown corrections.
  2. Official patch 1.0.4Published November 7: statue reset, persistent buffs and load-time cooldown fixes.

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