Urchin Spines
- Stygian Guard
- Spell
- Uncommon
- 0 Ember
Effect
- Consume.
- Apply Spell Weakness 2 to enemy units.
- Unlock
- Available with the clan
- Stygian Guard champions
- Tethys Titansbane, Solgard the Martyr
Keywords on this card
Spell Weakness
The next time the unit is hit by a damage spell, it takes that much damage again for each stack of Spell Weakness.
Changes by patch
- Patch 1.0.0Added without changes from the previous game.
Cards sharing its keywords
Ranked by the number of keywords shared with Urchin Spines (Spell Weakness), same clan first.
- Energy SiphonCommon spellCost 0 Ember
- Icy CilophyteUncommon siren unit, 3/20Cost 1 Ember
- HexscalationUncommon Luna Coven spellCost 1 Ember
- Quenching OilUncommon Railforged spellCost 1 Ember
- Silent SentinelUncommon Luna Coven silent unit, 10/40Cost 1 Ember
Artifacts with the same keywords
- Tethys' Scales50% chance to apply Spell Weakness 1 when an enemy unit enters your train.
- Totem FragmentApply Spell Weakness 2 to enemy units when they enter the floor below the Pyre Room.
- Seer OrbWhen applying Spell Weakness, apply 1 more.
Source
Card data from the Monster Train 2 Wiki page for Urchin Spines (CC BY-SA 4.0, revision of 2025-10-11), checked against The Punished patch, 10 November 2026. Reviewed .
