Quenching Oil
- Railforged
- Spell
- Uncommon
- 1 Ember
- Destiny of the Railforged DLC
Effect
- Consume.
- Apply Spell Weakness 1 and Melee Weakness 1.
- Unlock
- Available with the clan
Keywords on this card
Spell Weakness
The next time the unit is hit by a damage spell, it takes that much damage again for each stack of Spell Weakness.
Melee Weakness
The next time the unit is attacked, it takes that much damage again for each stack of Melee Weakness.
Changes by patch
- Patch 2.0Added.
Cards sharing its keywords
Ranked by the number of keywords shared with Quenching Oil (Spell Weakness, Melee Weakness), same clan first.
- AvengerUncommon Banished angel unit, 20/40Cost 2 Ember
- BegoneUncommon Banished spellCost 2 Ember
- ChallengeCommon Banished spellCost 1 Ember
- DemonizeUncommon Banished spellCost 3 Ember
- Energy SiphonCommon Stygian Guard spellCost 0 Ember
- Forced ContaminationUncommon Wurmkin spellCost 1 Ember
- HexscalationUncommon Luna Coven spellCost 1 Ember
- Icy CilophyteUncommon Stygian Guard siren unit, 3/20Cost 1 Ember
- Penitent's DeathsuitUncommon Banished equipmentCost 1 Ember
- RailbeaterUncommon Hellhorned demon unit, 10/10Cost 1 Ember
- Silent SentinelUncommon Luna Coven silent unit, 10/40Cost 1 Ember
- Urchin SpinesUncommon Stygian Guard spellCost 0 Ember
Artifacts with the same keywords
- Seer OrbWhen applying Spell Weakness, apply 1 more.
- Tethys' Scales50% chance to apply Spell Weakness 1 when an enemy unit enters your train.
- Totem FragmentApply Spell Weakness 2 to enemy units when they enter the floor below the Pyre Room.
Source
Card data from the Monster Train 2 Wiki page for Quenching Oil (CC BY-SA 4.0, revision of 2026-08-21), checked against The Punished patch, 10 November 2026. Reviewed .
