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The BazaarGuide
Official The Bazaar key art: the market harbour below the city.

The Bazaar guide: heroes, card changes and run rules

Season 20 began on November 4, 2026 with Patch 20.0 and the Tiny World expedition; Hotfix 20.1 followed on November 6, 2026. Every page here names the patch it was checked against. Vanessa is free; the other seven heroes come with Upgrade The Bazaar.

What should I build?
Three Season 20 carry items per hero, such as Runic Claymore for Karnok and Dragon Harp for the Dragons, with the pieces each needs.
How do I get 10 wins?
Win Days 1 to 5 with a Bronze opener, switch to a carry when Gold items arrive around Day 6, and upgrade it before Day 8.
What does Tiny World give?
The Day 10 expedition ends with the Sizeinator: selling it shrinks your leftmost Large or Medium item one size, freeing a board slot.
Is it free?
Free download with Vanessa. Upgrade The Bazaar ($29.99) adds the other seven heroes.
When does a run end?
At 10 PvP wins, or when Prestige runs out: you start with 20 and a loss costs the day number.
How does ranked work?
Bronze to Diamond by rank points, then Legendary from rating 500. Ranks reset each monthly season.
Can I play on mobile?
The Android beta logs into your normal account; owners pay nothing extra on mobile.
Steam or Tempo Launcher?
Link the same Tempo account to Steam on first launch; purchases carry over.

Share of runs that reach 10 wins, from Tempo's Hotfix 19.3 table. How the rates are measured

  1. Day 1Partner Portal can appear (Days 1–5)Partner Portal
  2. Day 2Travel Agent sells tickets (Days 2–5)Tickets
  3. Day 3Uitar Center from Day 3 for the DragonsDragons
  4. Day 4Boilerroom Brawler and Hellbilly can drop a Crash Site TicketTicket monsters
  5. Day 5Last day for Partner Portal and the Travel AgentPortal rules
  6. Day 6Crash Site ExpeditionCrash Site
  7. Day 7Thug can drop the Thieves Guild MedallionThieves Guild
  8. Day 8A loss costs 8 of your 20 PrestigePrestige
  9. Day 9Temple ExpeditionTemple
  10. Day 10Tiny World ExpeditionTiny World
  1. Hour 1Merchant, event or free option
  2. Hour 2Merchant, event or free option
  3. Hour 3Choose a monster to fight
  4. Hour 4Merchant, event or free option
  5. Hour 5Merchant, event or free option
  6. Hour 6PvP against a player's board

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