Skip to content
The BazaarGuide

Beverages and sell-for-the-day items in The Bazaar

Checked against
Patch 20.1
Updated

A Beverage is a small item you sell for a buff that lasts for the rest of the day: the next monster fight and that day’s PvP fight. The buff ends when the day ends, so sell a Beverage on the day you want the boost, before the fight.

Card art for Punch Punch, a bowl of red punch.
Punch Punch: sell it to give your items +10/20/40/80 Damage for the rest of the day.

Beverages (Patch 19.0)

Beverage When sold: your items have, for the rest of the day
Punch Punch +10/20/40/80 Damage
Liquid Courage +10/20/40/80 Shield
Herma’s Smoothie +10/20/40/80 Heal and +2/4/8/16 Regen
Scovyle’s Tea +2/4/8/16 Burn
Roughtown Surprise +2/4/8/16 Poison
Yetarian Cooler Cooldowns reduced by 5/10%
Wishful Drinking You have +5/10% Max Health
Mystery Flavor Legendary-tier rare drop from any Beverage source (Hotfix 19.3)

The numbers run Bronze/Silver/Gold/Diamond where four values are given. A buff applies to every item that has that effect: Punch Punch adds Damage to each Damage item, not one.

Where Beverages come from

Source Beverages
Rest (Silver encounter) 5 Beverages since Hotfix 19.3 (3 in Patch 19.0)
Soda Machine (common, Medium) 1 at the start of each hour
Vending Machine (Pygmalien) A Chocolate Bar or a Beverage at the start of each hour
Mini Fridge (Jules) 2 at the start of each day (Patch 20.0)
Soda Swiller (Day 2) and Sommelier (Day 3) Silver-tier monsters added in Patch 19.0

Common items moved to “for the day” in Patch 20.0

Tempo changed several sell effects from permanent to stronger, temporary ones so that they stop duplicating each other.

Item Sell effect after Patch 20.0
Magnifying Glass Your items gain +5/10/20/40 Damage and +1/2/4/8 Burn for the day. Before: permanent Damage 5/15/30/50
Spiked Buckler Your items gain +5/10/20/40 Damage and Shield for the day. Before: permanent bonus to the leftmost item
Makeshift Barricade Your Slow items gain +1 s Slow duration for the day. Before: permanent +1 s Slow on the leftmost item
Rune Axe Your leftmost Weapon gains Lifesteal for the day. Before: your Weapons gain 1/2/3/4 Damage
Clockwork Blades This item’s cooldown is reduced by 3% for the day. Before: your items’ cooldowns reduced by 1/2/3/4%

Two sell effects stayed permanent and became larger: Bluenanas (now Loot) gives 15/30/60/120 Max Health and Gland gives 4/8/16/32 Regen.

Worked example: Punch Punch on a three-weapon board

Starting condition: three Weapons, Gold-tier Punch Punch (+40 Damage), sold on Day 7 before the monster hour.

  • Each Weapon gains +40 Damage for both fights that day: +120 Damage per round of uses.
  • A Weapon with Multicast 2 gets the +40 on each hit.
  • On Day 8 the buff is gone.

Sources

  1. Tempo, Patch 19.0 (7 October 2026)Beverages, Soda Machine, Vending Machine, Rest encounter, Soda Swiller and Sommelier monsters.
  2. Tempo, Hotfix 19.3 and Patch 20.0Rest gives 5 Beverages; Mystery Flavor as a rare drop; on-sell items moved to for-the-day effects; Mini Fridge Beverages.

Read next

Privacy