Crit Chance is the chance for an item with a cooldown to critically hit, doubling its Damage, Heal, Shield, Regen, Burn and Poison active effects. Multicast makes one use happen several times. Ammo caps how many times an item can fire in a fight. Lifesteal heals you for the damage the item deals.

How they combine
| Keyword | Applies to | Interaction |
|---|---|---|
| Crit | Active effects of items with a cooldown | Doubles Damage, Heal, Shield, Regen, Burn and Poison of that use |
| Multicast | The whole use of the item | Multicast 2 on an Ammo item spends one use and fires twice |
| Ammo | Uses per fight | An empty item stops charging; Ammo refills after the fight |
| Lifesteal | Damage the item deals | Heals you by the damage dealt |
Items without a cooldown cannot Crit. Patch 19.0 updated Tractor Beam’s tooltip to state that it is not an item that Crits.
Multipliers and double-dipping
Patch 12.0 stopped “doubling” effects from stacking with persistent percentage bonuses. Before the fix, an Obsidian Atlas Stone took its already-buffed damage as the base for its double and then doubled again. Hotfix 19.3 fixed the same kind of stacking on Light-up Sneakers and Mecha Dragon with Glass Cannon and One Shot One Kill.
Crit items after Patch 20.0
| Item | Hero | Patch 20.0 text |
|---|---|---|
| Runic Claymore | Karnok | CD 7; Damage 300/600; Lifesteal; when you Haste, your items gain 10/20% Crit Chance; +Damage equal to 5 times its Crit Chance |
| Dual Reaver | Karnok | Damage 50; when you Haste or Slow this, gain 10/20/30% Crit Chance |
| Lost Blade | Karnok | CD 6; Multicast 2; Damage equal to 10% of your Max Health |
Runic Claymore scales its own Damage with Crit Chance: at 40% Crit Chance it has +200 Damage before the Crit doubles the hit.
Ammo weapons after Patch 20.0
Vanessa’s Ammo weapons gained Damage: Cannon 50/100/200/400, Double Barrel 35/70/140/280 and Repeater 45. Heavy Crossbow (Karnok) has had Max Ammo 5 since Patch 19.0.
Sources
- The Bazaar Steam screenshot (Crit Chance tooltip)In-game definition of Crit Chance.
- Mobalytics, The Bazaar keywords and terms (updated 11 August 2026)Ammo stops charging when empty and refills after each fight; Multicast; Lifesteal.
- Tempo, Patch 12.0 (4 March 2026)Doubling effects no longer double-dip with persistent percentage bonuses.
- Tempo, Patch 20.0 and Hotfix 19.3Runic Claymore, Dual Reaver, Lost Blade, Repeater, Double Barrel; Light-up Sneakers and Mecha Dragon multiplier fix.
Read next
Haste, Slow, Freeze and Charge in The BazaarHaste doubles cooldown speed, Slow halves it, Freeze stops it and Charge advances it at once. Flying halves Slow and Freeze; Hotfix 19.3 rewrote about 30 Charge skills.
Burn, Poison, Regen and Shield in The BazaarBurn ticks twice a second, decays and is halved by Shield. Poison ticks once a second and ignores Shield. Heal cleanses part of both; Regen heals every second.
Rage and Enrage in The Bazaar: Karnok's meterItem uses build Rage; at 100 you Enrage, clearing Slow and Freeze and cutting cooldowns for five seconds. Hydra Tree lowers the threshold by 25; Patch 20.0 values.
