SULFUR guide
Oils, scroll combinations, weapons, cooking recipes, bosses and achievements for SULFUR 1.0.
Checked against patch 1.0.6, released 9 November 2026.

Build a gunFive complete rank-5 setups for 1.0: a Holy Fire Fisk for bosses, an explosive 12Ga for crowds, a D4RT that never uses ammo.
Beat a bossEach boss takes damage in one place, from the Cousin's mud to Terrorbaum's eye. Since 1.0 damage gates stop one-shot kills.
Oil a gunOne oil per rank, five at rank 5, never two copies. Each oil adds 1 durability per shot unless its card says it does not.
Add or mix scrollsA gun holds one scroll, even with free slots. Kevin the Scholar merges two Stage 1 scrolls into a Stage 2.
Keep loot after deathOn Hard you lose everything you carry. Church storage and Stamps stay; Insurance returns one weapon.
Use a Crypt KeyOpens a Desert Trial of the Spirit: survive two minutes for a passive item. Failing kills you, so carry a charged Amulet.
Rank up a gunXP comes from damage; rank 5 takes 3,224 XP. Since 1.0 a kill's XP is split between the guns that hit.
Cook to healA combination that is a recipe is saved permanently. Search the recipe list by the ingredient you hold.
The descent Area order and unlocks
Caves
Goblin Cousin. Seven stages from the cave mouth left of the Church. Barrel Boy mini-boss in stage 5.

Town
Black Guild Cardinals. Unlocked by beating the Cousin. Flour, sugar and eggs are common here.

Sewers
No boss. Flooded corridors; Black Guild and Corrupted enemies fight each other.

Hedge Maze
Corrupted Amalgamations. One level. The Amalgamations die only to explosives or a melee hit after petrification.

Dungeon
Novanian Guard. Shoot the helmet off, then the glowing core. Keep clear of his death blast.

Castle
St. Lucia. A storage chest stands before her chamber door.

Forest
Terrorbaum. Roots, Craw adds and a bullet storm that returns fire.

Shav’wani Fortress
The Emperor. Bridge and spa sub-areas; the worm phase rewards high damage per shot.

Desert
Desert Claus. Open dunes, crypts and the Trial of the Spirit. Progress saves after the boss.

Beyond the Veil
The Witch. The Amulet cannot take you home from here. Empty your bags first.

Workbench

Oils
249 oils by the stat they raise, with every penalty line.
Scrolls and combinations
Pick two Stage 1 scrolls and see the Stage 2 result.
Weapons
55 guns with ammo, damage, RPM, magazine and durability; attachments and throwables.
Armor and gear
109 wearables and passive items after the 1.0 rebalance, sorted by Armor.
Recipes
Dishes by healing and effect, and what you can cook from an ingredient.
Enemies and bosses
HP, XP and resistances by area.
Achievements
All 131 objectives with Steam unlock rates and the guide for each group.
The Church Residents and vendors
ArthurTrades Stamps for Church upgrades and resets the rising price of the Baptismal Font, Chrismatory and Replicator for 5 Stamps.
RalphieRepairs guns and gear for SULF, runs the Workbench that removes attachments, sells attachments, chisels, ammo and Insurance, and gives Stamp quests.
KevinSells every oil, combines two Stage 1 scrolls in his Mixing Magics grid and gives Stamp quests for reagents.
StifflegAntiquarian who sells guns, gear and items scavenged from the areas, including Insurance.
TeliaReplicator: sacrifice a Rank 5 gun to unlock buying fresh copies.
GravediggerDigs you up after each death, recharges the Amulet for 1,000 SULF and gives Stamp quests for cheap food.
Rules worth knowing before a run
What you lose when you die in SULFUR: difficulty, Insurance and pityOn the default Hard difficulty you lose everything you carry. Very Easy keeps it all, Easy loses money, Medium loses unequipped loot. Insurance returns one weapon; the Collection Box pays back 10%.
SULFUR boss guide: how to beat every boss in 1.0Where each SULFUR boss can be hurt and what kills you: Cousin's mud armor, the Cardinals' beams, the Novanian Guard's helmet, Lucia's eye, Terrorbaum's returned bullets, the Emperor's tail and Desert Claus.
SULFUR scrolls: how to combine them and what each element doesCombine two Stage 1 scrolls in Kevin's Mixing Magics grid to make a Stage 2 scroll. A gun holds one scroll, every scroll costs 1 extra durability per shot, and some multiply that cost.
SULFUR weapon ranks: XP, fast levelling and Telia's ReplicatorRank 5 takes 3,224 XP and opens five enchantment slots. In 1.0, XP is split equally between guns used in a kill and melee kills feed your selected gun. Lock of the Magus multiplies one kill by 100.
SULFUR Stamps: how to get them and which Church upgrades to buyStamps come from NPC turn-in quests and are never lost on death. Spend them at Arthur: Baptismal Font (10) and storage first, Delivery Demon (35) and Holoreality Projector (50) for shop access.
SULFUR 1.0 changes for Early Access players, through patch 1.0.6What changed when SULFUR left Early Access on 28 October 2026: shotgun damage split, Muzzle Velocity oils, five new scrolls, rebalanced wearables, boss damage gates, Quest Log and the 1.0.1–1.0.6 fixes.
SULFUR achievement guide: the hard, hidden and buggy onesHow to finish SULFUR's trickiest achievements in 1.0: Actually not that bad, Goblin Whisperer, Amulet-Free, the pity tiers, Law Abiding Citizen, difficulty clears, Telia sacrifices, crypts and Endless.
SULFUR Endless mode: entry, leaving with the Escape card, and stage 20Endless opens after the Witch: enter through the hatch before the Church pulpit for 1 Stamp. The Amulet does not work; the Escape card is the only way home alive. Enemies drop no ammo.
