Monster Train 2 Pyre Hearts
You pick a Pyre Heart before each run. It sets your Pyre's starting Attack and Pyre Health, adds an effect, and gains more of both at Ring 3 and Ring 6. Most unlock from a lifetime counter that carries over between runs; the three Titan hearts need a Titan win. Unlocking six Pyre Hearts is also the first step toward the returning clans (see unlocking clans).
| Pyre Heart | Start | Effect | How to unlock | Growth at Ring 3 / Ring 6 |
|---|---|---|---|---|
| Proto Heartcage | 45 Attack, 80 Pyre Health | None | Unlocked by default. | +30/+20 / +55/+20 |
| Aquath's Reservation | 35 Attack, 65 Pyre Health | Once per battle, select the heart to gain 3 Ember. | Deal 12000 damage with Magic Power. | +25/+15 / +40/+15 |
| Bogwurm's Growth | 35 Attack, 70 Pyre Health | Permanently add +1 Capacity to a random floor after battle. | Inflict 3200 Debuff effects. | +20/+16 / +35/+16 |
| Echo of the Time Father | 40 Attack, 70 Pyre Health | Once per battle, select the Heart to apply Frozen to all non-Blight and non-Scourge cards in hand. | Hold Frozen cards in hand 25 times. | +30/+16 / +35/+16 |
| Fhyra's Greed | 35 Attack, 80 Pyre Health | When your Pyre takes damage, gain 10 Gold. | Spend 20000 coins. | +25/+20 / +40/+20 |
| Heart of the Pact | 35 Attack, 65 Pyre Health | After playing a card from your Primary and Allied clan, draw +1 next turn. | Win 7 battles with Trials enabled.The wiki overview table says 9 battles; its own page says 7. | +25/+12 / +30/+12 |
| Herzal's Horde | 35 Attack, 65 Pyre Health | Gain 4 Deployment Ember. Deployable upgrade is 50% cheaper. | Deal 10000 damage with Train Stewards. | +25/+15 / +40/+15 |
| Lifemother's Pyre | 35 Attack, 75 Pyre Health | Adds the option to copy cards at the Merchants of Steel, Magic, and Trinkets | Take a total of 475 Pyre damage. | +25/+17 / +40/+17 |
| Malicka's Shifting Pyre | 35 Attack, 60 Pyre Health | All drafted cards appear with an upgrade. | Win a Dimensional Challenge. | +25/+13 / +40/+13 |
| Wyngh's Spirit | 40 Attack, 75 Pyre Health | Once per battle, select the Heart to restore the front friendly units on all floors to full health. | Shift units 225 times. | +30/+15 / +45/+15 |
| Pyre of Dominion | 30 Attack, 65 Pyre Health | Remove Train Stewards and starting cards. Immediately draft four packs, and double each card picked. | Defeat the Titans. | +20/+15 / +35/+15 |
| Pyre of Entropy | 30 Attack, 90 Pyre Health | Add a Vengeful Shard to your deck after each battle. Draw 1 extra card for every 2 Blights in your deck. | Defeat the Titans. | +20/+20 / +35/+20 |
| Pyre of Savagery | 55 Attack, 50 Pyre Health | Friendly units gain Slay: +1 Attack permanently. | Defeat the Titans. | +40/+11 / +65/+11 |
Recent changes
Aquath's Reservation
Patch 11724: Aquath's Reservation unlock condition decreased from 15000 >>> 12000.
Bogwurm's Growth
Patch 11795: Very slightly increased health on. 65 Pyre Health->70 Pyre Health
Echo of the Time Father
Patch 11724: Echo of the Time Father unlock condition reduced from 40 >>> 25.
Heart of the Pact
Patch 11795: Very slightly decreased health on. 60 Pyre Health->55 Pyre Health.
Patch 1.2: Heart of the Pact Pyre Heart Pyre Health increased from 55 >>> 65.
The Punished patch: Heart of the Pact now works in the Deployment Phase.
Herzal's Horde
Patch 11795: Fixed the fact that only Shield Steward damage was counting toward unlock progress of Herzal's Horde. Herzal's Horde unlock condition increased from 8000 >>> 10000.
Malicka's Shifting Pyre
Patch 11795: Very slightly decreased health on. 65 Pyre Health->60 Pyre Health
Wyngh's Spirit
Patch 11724: Wyngh's Spirit unlock condition reduced from 275 >>> 225.
Patch 1.2: Wyngh's Spirit Pyre Health increased from 70 >>> 75.
Pyre of Dominion
Patch 11795: Very slightly decreased health on. 70 Pyre Health->65 Pyre Health
Pyre Heart data adapted from the Monster Train 2 Wiki (CC BY-SA 4.0), checked against The Punished patch, 10 November 2026. Growth values are the Attack/Pyre Health added after each act. Reviewed .
