Clanless cards and artifacts
- 44 cards
- 37 artifacts
- Availability
- Clanless cards and artifacts appear in every run. Monster Train 2 Wiki
Most common keywords
Keywords counted across the 44 Clanless cards. Each links to its rule.
- Multistrike4 cards
- Silence2 cards
- Armor1 cards
- Dazed1 cards
- Fragile1 cards
- Quick1 cards
- Sap1 cards
- Stasis1 cards
- Sweep1 cards
Units 6
- Bone DogCommon dog unit, 8/3Cost 0 Ember
- FollowerCommon cultist unit, 1/1Cost 0 Ember
- Shield StewardCommon steward unit, 8/25. StarterCost 1 Ember
- Spear StewardCommon steward unit, 14/5. StarterCost 1 Ember
- Jack in the BoxUncommon box unit, 0/1Cost 0 Ember
- Dante the DependableRare dante unit, 3/10Cost 2 Ember
Spells 5
Equipment 12
- Bloodthirsty BladeUncommon equipmentCost 1 Ember
- Exile's DiademUncommon equipmentCost 1 Ember
- Glass CannonUncommon equipmentCost 1 Ember
- Meat ShieldUncommon equipmentCost 1 Ember
- Stoic PlatemailUncommon equipmentCost 1 Ember
- Swiftsteel DaggerUncommon equipmentCost 1 Ember
- Iron-tongueUncommon equipmentCost 2 Ember
- Equalizing RingsRare equipmentCost 0 Ember
- Heph's HammerRare equipmentCost 1 Ember
- Overgrowth CarapaceRare equipmentCost 2 Ember
- Stasis CrystalRare equipmentCost 2 Ember
- Void ArmamentRare equipmentCost 3 Ember
Rooms 10
- Steward's QuartersUncommon roomCost 0 Ember
- Boiler RoomUncommon roomCost 1 Ember
- Enchanted ChamberUncommon roomCost 1 Ember
- Fight ClubUncommon roomCost 1 Ember
- Weapons CacheUncommon roomCost 2 Ember
- Echo VaultRare roomCost 2 Ember
- Hall of MirrorsRare roomCost 2 Ember
- Inferno RoomRare roomCost 2 Ember
- Spell SanctumRare roomCost 3 Ember
- Zone of SilenceRare roomCost 3 Ember
Blights 7
Scourges 4
Clanless artifacts
- Abyssal PrismThe first time each turn you target a friendly unit with a spell, non-move effects also hit all other friendly units on the floor.
- Ancient PyretapWhen you are out of Ember, cards can be played for their cost in Pyre Health.
- Artificial Pyrestone+3 Deployment Ember.
- Attuned WhetstoneOn Deployment Phase, draw an Equipment card from your deck. Reduce its cost to 0 Ember.
- Breath of HeavenAdvance the back enemy unit when it enters your train.
- Capricious ReflectionCards in reward packs and unit banners come with a random upgrade.
- Cleansing Water50% chance to remove all Buff effects on an enemy unit when it enters your train.
- Crown of the EternalAt start of turn, fully heal Champions.
- Crystallized WingX cost cards and cards that cost 3 Ember or more have Permafrost.
- Dante's FootstoolOn Deployment Phase, draw a Room card from your deck. Reduce its cost to 0 Ember.
- Deepwood OilEquipped units gain Armor 10.
- Departure ManifestNon-banner units have Deployable.
- Emot TomeCreate an Ephemeral copy of the first spell you play each turn.
- Golden IdolTrial Gold rewards are increased by 50%.
- Guild MarkerMerchant costs are reduced by 25%.
- JackstripsDeal 3 Piercing damage whenever an enemy unit moves between floors.
- Judge's ScalesOn Deployment Phase, discard any number of cards, then draw that many.
- Lightstone CasingSpells get an extra upgrade slot.
- Lost LuggageOn the turn after Deployment Phase, draw until you have 10 cards.
- Manifold MirrorThe first Room card played each battle is applied to all floors.
- Odi's Totem+1 Ember per turn. -3 Deployment Ember.
- Purified Soul ShardUnit cards without upgrades cost -1 Ember.
- Pyrestone HousingUnits get an extra upgrade slot.
- Shadow's SheathFriendly units gain Stealth 1 on Summon and Slay. +3 Attack per stack of Stealth.
- Shattered HaloClan card drafts offer only rares.
- Sinner's SalveBlights and Scourges cost 0 Ember.
- Sketches of SalvationOn the turn after Deployment Phase, summon a random unit from your deck on each floor.
- Split AnvilWhen you play a spell, spells in hand that cost less are reduced to 0 Ember for the turn.
- Traitor's QuillWhen a card with Consume is played, deal 30 damage to the front enemy unit.
- Unstable PyresparksShield Steward and Spear Steward units gain the Boom Ability. Ability: Boom (cooldown 2). Sacrifice. Deal 50 damage to the front enemy.
- Versatile EmberstaffWhen you play three different kinds of cards in a turn, draw 1 and gain 1 Ember.
- Void FragmentAt the end of the entire battle, purge a card.
- Vola's Tuning ForkStarter cards cost -1 Ember.
- Volatile GaugeWhen you draw any non-Champion card, its cost is randomized between 0 Ember and 3 Ember. Draw +2 each turn.
- Wanderer's TalismanAt start of turn, friendly units gain +5 Attack and +5 Health if they are the only friendly unit on the floor.
- Wing ClippingsSpell cards with Consume have a 50% chance to be discarded instead.
- Winged SteelAfter Deployment Phase, when you play your third card of the turn, draw 1.
Guides for Clanless
Best clan combos in Monster Train 2: plans that win
How to deal with Corruption in Monster Train 2
The Punished patch (10 November 2026): every balance change
Clan, card and artifact data adapted from the Monster Train 2 Wiki Clanless page and its card pages (CC BY-SA 4.0), checked against The Punished patch, 10 November 2026. Reviewed .
