
Zariel
- Punished
- Alternate champion, clan level 5
- 0Attack30Health
- 2 Capacity
- The Punished DLC
- Starter card
- Shared Sentence
- Other Punished champion
- Archus
- Upgrades at
- The Light Forge, tiers I to III
Light Forge paths
Each path has three tiers, bought one at a time at the Light Forge. A tier's Attack/Health replaces the base 0/30.
Matriarch of Chains
Pain Maiden
- Tier I0/40
Pain 10.
Ability: Paintouch (cooldown 1). Deal 1 damage per stack of Pain to an enemy unit.
Bloodshed: Gain Pain 1 for each point of damage taken by friendly units.
- Tier II0/60
Pain 10.
Ability: Paintouch II (cooldown 1). Deal 2 damage per stack of Pain to an enemy unit.
Bloodshed: Gain Pain 1 for each point of damage taken by friendly units.
- Tier III0/80
Pain 10.
Ability: Paintouch III (cooldown 1). Deal 3 damage per stack of Pain to an enemy unit.
Bloodshed: Gain Pain 1 for each point of damage taken by friendly units.
Devout
- Tier I0/40
Siphon: Gain 1 Devotion.
Incant: Deal 6 damage to the front enemy unit, increased by 6 per Monolith level.
- Tier II0/50
Siphon: Gain 1 Devotion.
Incant: Deal 8 damage to the front enemy unit, increased by 8 per Monolith level.
- Tier III0/90
Siphon: Gain 1 Devotion.
Incant: Deal 10 damage to the front enemy unit, increased by 10 per Monolith level.
Keywords in these paths
Chained
When your units take damage, Chained enemy units take half that much damage for each stack of Chained. Decreases every turn.
Changes by patch
- The Punished patchAdded.
Guides that use Zariel
- Best clan combos in Monster Train 2: plans that win
- The Punished DLC: Monolith, Archus and Zariel paths
- How to unlock every clan in Monster Train 2
Source
Path data from the Monster Train 2 Wiki page for Zariel (CC BY-SA 4.0, revision of 2026-11-11), checked against The Punished patch, 10 November 2026. Reviewed .
