Guard of the Unnamed
- Stygian Guard
- Siren Unit
- Uncommon
- 1 Ember
- 5Attack20Health
- 2 Capacity
Effect
- Armor 20. Incant: Gain Armor 4.
- Unlock
- Available with the clan
- Banner unit
- Yes, offered by clan banners
- Stygian Guard champions
- Tethys Titansbane, Solgard the Martyr
Keywords on this card
Armor
Damage is dealt to Armor before health. Each point of Armor blocks one point of damage and is then removed.
Changes by patch
- The Punished patchReduced Guard of the Unnamed’s health from 25 to 20, added 20 starting Armor, and increased its Armor gain on Incant from 3 to 4.
- Patch 1.0.0Added without changes from the previous game.
Cards sharing its keywords
Ranked by the number of keywords shared with Guard of the Unnamed (Armor, Incant), same clan first.
- Guardian StoneUncommon totem unit, 0/1Cost 1 Ember
- Eel GorgonRare mage unit, 10/5Cost 2 Ember
- Glacial SealUncommon totem unit, 0/1Cost 1 Ember
- Lodestone TotemRare totem unit, 0/1Cost 3 Ember
- Nameless SirenUncommon siren unit, 12/10Cost 1 Ember
- Offering MonumentRare totem unit, 0/1Cost 1 Ember
- Siren of the SeaUncommon siren unit, 12/12Cost 1 Ember
- Alloy of the AncientsRare Hellhorned spellCost 1 Ember
- Anointing OilRare Punished spellCost 1 Ember
- Apex ImpRare Hellhorned demon imp unit, 10/10Cost 1 Ember
- Battering RamUncommon Hellhorned spellCost 3 Ember
- BoilerplateCommon Railforged equipmentCost 1 Ember
Artifacts with the same keywords
- Founding SealIncant abilities trigger an additional time.
- Deepwood OilEquipped units gain Armor 10.
- Hair of the HybridEquipping a friendly unit under half health applies Armor 10, otherwise it applies Rage 5.
- Hardened HullWhen an Egg unit is summoned, remove 3 Shell and apply Armor 30.
- Heph's BlueprintsWhen you Forge an equipment, grant +2 Attack and Armor 2 for each Forge Point spent.
- Life InsurerFriendly units gain Armor 14 on reviving with Reanimate.
- Mold BracesFriendly units apply Armor 5 to the front friendly unit on Extinguish.
- RailhammerWhen a friendly unit gains Armor, it gains +4 stacks.
- Scorched SteelFriendly units enter with Armor 5.
- ShaleshellAfter using an ability, friendly units gain Armor 3.
Guides that use it
Source
Card data from the Monster Train 2 Wiki page for Guard of the Unnamed (CC BY-SA 4.0, revision of 2026-11-12), checked against The Punished patch, 10 November 2026. Reviewed .
