Skip to content
SULFURGuideSearch
Workbench

Shotguns and flat damage oils: the 12Ga ÷ 8 rule tested

  • Updated
  • Game version 1.0.6

Flat damage oils are weak on shotguns, but not because the ÷ 8 rule takes damage away. A 12Ga shell is 8 pellets, and each pellet gets one eighth of the flat bonus, so an Add Damage Oil (+15) adds 1.875 to each pellet and 15 to the shell: the same absolute gain as on a 9mm pistol. What makes it small is the base. A shell already deals 8 × 40 = 320, so +15 is 4.7%, while a Damage Oil (+20%) adds 64 to the same shell.

Add Damage Oil, a SULFUR oil that adds 15 flat damage.
Add Damage Oil: +15 damage, no penalty. Game sprite from the SULFUR Wiki.

Every 12Ga gun, and single-projectile guns for comparison

One oil applied to the stock gun, damage per shell:

Gun Ammo Base per shell Add Damage Oil (+15) Damage Oil (+20%)
1889 Mario 12Ga 40 × 8 +15 (+4.7%) +64 (+20%)
Arbiter 2 12Ga 40 × 8 +15 (+4.7%) +64 (+20%)
Flock 76 12Ga 40 × 8 +15 (+4.7%) +64 (+20%)
Majordome 12Ga 40 × 8 +15 (+4.7%) +64 (+20%)
Mossman 12Ga 40 × 8 +15 (+4.7%) +64 (+20%)
Socom 9 9mm 60 +15 (+25%) +12 (+20%)
Bronco 89 9mm 90 +15 (+16.7%) +18 (+20%)
M11A2 Fisk 5.56mm 96 +15 (+15.6%) +19.2 (+20%)
Type 80 Typhoon 7.62mm 120 +15 (+12.5%) +24 (+20%)
Rokua .308 7.62mm 200 +15 (+7.5%) +40 (+20%)
Longboy .50 BMG 400 +15 (+3.8%) +80 (+20%)

Arbiter 2 fires three shells per trigger pull, and Breacher 8 between one and eight; both are shown per shell.

The rule

For a 12Ga gun, damage per pellet = (40 + flat ÷ 8) × (1 + percentages). Negative flat oils are divided too, so Gemini Oil’s −30 costs a shotgun only 3.75 per pellet. Projectile oils raise the pellet count without dividing the flat bonus again: with +200% projectiles a shell fires 24 pellets and an Add Damage Oil adds 1.875 to each of them, +45 per shell.

What to put on a shotgun

  • Use percentage damage oils first. At 40 per pellet, a +20% oil adds 64 per shell; the largest flat oil, Disposable Oil (+50), adds 50.
  • Flat penalties are cheap on 12Ga. An oil whose drawback is a flat damage loss (Gemini Oil −30, Optimum Oil −20, Airsoft Oil −15) costs a shell the same 15 to 30 a rifle loses per bullet, under 10% of a 320-damage shell.
  • A Chamber Chisel to .50 BMG turns the gun into one 400-damage bullet; flat oils then count in full. The best caliber record lists every shotgun’s caliber options.

The build calculator shows the per-pellet value for any combination, and the flat or percentage guide gives the crossover for every other gun.

Sources

  1. SULFUR Wiki: Enchantments (revised 2 November 2026)Since 1.0, flat damage modifiers are divided by 8 on 12Ga weapons, negatives included; more projectiles do not divide it further.
  2. SULFUR Wiki: Oils (revised 30 October 2026)Flat modifiers apply before percentages: (100 + 20) × 1.25 = 150.
  3. SULFUR 1.0 release notes (Steam, 28 October 2026)1.0 balance changes to shotguns and oils.

Privacy