Sandals
Sandals comes from the Sandal Maker: 0.5 t per minute (1 t every 2 min). A balanced Latium chain is 4 Sandal Maker, 2 Tannery, 1 Pig Farm and 1 Salt Ponds. One Sandal Maker supplies 76 Plebeians residences.
Production
| Building | Province | Cycle | t/min | Inputs | Upkeep | Workforce |
|---|---|---|---|---|---|---|
| Latium | 2 min | 0.5 | Leather | 12 | 3 Plebeians | |
| Aegyptus | 2 min | 0.5 | Leather | 12 | 3 Scribes |
Balanced chain
Whole-building ratio at 100% productivity, from cycle times. Fuel buildings are listed separately: one Charcoal Burner makes 2 t of Coal per minute, enough for four buildings that burn fuel.
Residents who need it
| Resident | t/min per residence | Residences per building |
|---|---|---|
| 0.0065 | 77 | |
| 0.0053 | 94 | |
| 0.0045 | 110 | |
| 0.0064 | 78 | |
| 0.0053 | 94 |
Base consumption rate (×1). At Very High (×1.75) one building supplies 57% as many residences.
Guides that cover Sandals
Needs by tier: what every resident needs to upgradeSection: Latium. Every Anno 117 tier's new goods and services in Latium, Albion and Aegyptus, the category thresholds that unlock an upgrade, and the goods a province must import.
How to make money: income per tier, upkeep and tradeSection: Income by tier. Anno 117 income comes from residences: a fully supplied Patrician residence carries 66 Income from base-game needs, a Libertus 6. Which needs pay most, what upkeep costs and what to sell.
Dawn of the Delta: Aegyptus zones, floods, irrigation and pathsSection: Tiers and paths. Aegyptus in Anno 117: Farmland, Floodplains and the Arid Zone, the flood and harvest seasons, canals and the Granary, Threshers' two paths and the new goods for Latium and Albion.
Sources
- Game data: anno-mods Anno 117 Calculator params.js, release 4.0 (5 Nov 2026): cycle times, inputs, upkeep, workforce and consumption (Update 3.0 with Dawn of the Delta (5 November 2026)).
