Warhammer Survivors guides
Evolutions, characters, stages and the rules behind a run. Recipes and starting kits are also in the evolution finder and the database.
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Evolutions: weapons and passivesMatch each weapon with its evolution passive and required level. Includes max-passive exceptions, Gift results and both Ghal Maraz steps.
Why a weapon will not evolveCheck exact passive levels and evolution-capable chests. Imperial Bastion and Gallowdark have early exceptions to the ten-minute rule.
Character rescues: Toll, Catachan and moreFind the direction and stage for Hanniver Toll, Catachan, Gotrek, Calgar and the other rescue characters, then unlock their starting weapons.
Arcanoscope, Auspex and map rescuesDistinguish hidden-item scanners, detailed maps, Armoury unlocks and Bestiarium relics, with their stage locations.
Paint Pots and character unlocksFind the first Paint Pots, identify the collections for Castellan, Mephiston, Titus and Lyssa, and account for hotfix 2.1.6 changes.
XP collection and Kozlowski’s followersUse Kozlowski’s follower XP bonus, White Dwarf and Magnet correctly. Includes unlocks, Lasgun evolution planning and collecting Skull Gems.
Status effects: Burning, Oiled and StunnedUse Nuln Oil with fire damage, distinguish Burning from Poisoned, and understand why a stunned enemy can still attack.
Boss health and Extremis weaponsBring each Extremis boss’s named counter. Includes starting characters, exact evolution levels and fixes for ordinary bosses that survive waves.
Castellan and Lorai squad buildsChoose Castellan for follower-based Skill, Kozlowski for XP, or Lorai with Carthalos for grouped targets. Includes equipment and failure conditions.
Stage unlocks and Eavy Metal routesUnlock the next stage through level objectives, distinguish encountering from defeating Extremis bosses, and reach the hidden-item scanners.
2.1.6: changes, platforms and known issuesCheck which hotfix changes apply to Steam, which platforms follow later, and the current saving and controller workarounds.
Followers: who fires each weaponUnderstand why an aura or gun moves to a follower, how attack origin changes positioning, and why picking a weapon does not always add a new champion.
Five followers: Figure Case unlockUse new-follower portraits and a first-time rescue for the five-follower objective. Extra Lasgun troops alone can leave Figure Case locked.
Callis and Toll: skins and squad bonusUnlock the paired Callis/Toll skins, compare their starting passives, and keep Callis’s exactly-one-follower condition active.
Aveline's 20 secondary strikesTrigger Aveline's extra spear thrust by reversing vertical direction during an attack. Track 20 secondary strikes in one run to unlock Spear of the Faithful.
Malum Caedo: bonus and ChainswordCalculate Malum’s equipment-based Strength bonus, prepare Eviscerator Chainsword and distinguish equipment from follower scaling.
Castellan and Kozlowski: follower scalingUse Lasgun followers with the Castellan, distinguish Skill from Strength and keep objective counting separate from build effects.
Max Mahon: 1,000 Nurglings in one runUnlock Max Mahon with 1,000 Nurgling kills in one run. Use Imperial Shipyard's waves and the Maelstrom Key's Endless War option when the timer runs out.
Lorai and Carthalos: fog and close attacksCombine Lorai’s inward-pulling Sea-Fog with Carthalos’s close-range hammer and plan the distinct evolutions for each weapon.
Sororitas: shield, oil and FlamerPlan Shield of Faith, Flamer and Nuln Oil evolutions, compare Novena with Veritas and understand where follower auras protect the squad.
Pask: tank movement and Battle Cannon GiftUse Pask’s moving crush effect, distinguish Toughness from damage reduction and prepare the Battle Cannon’s Side Sponsons Gift.
Furan: Wounds and Storm BolterUnderstand Furan’s Skill/Strength split around half Wounds and unlock Storm Bolter by reaching level 20 with him.
Ghal Maraz: both hammer evolution stepsObtain Uskavar from Stormcharged Warhammer and Tactical Rock, then meet the separate Null Pendant requirement for Ghal Maraz.
Nuln Oil: slow and fire damageCombine Oiled with fire damage, distinguish Burning’s movement increase and evolve Nuln Oil with Hourglass.
Shared passives and level requirementsReserve passives for several evolutions, compare shared companions and budget upgrades for Tactical Rock and other maximum-level requirements.
Skill, Range, Reload and defense statsTranslate the game’s stat names into effects and avoid confusing projectile speed, attack size, regeneration and damage reduction.
Reroll, Skip, Banish and SealUse the four selection controls at the right scope and find their objective unlocks without removing a required evolution passive.
Fourth level-up choice and full slotsUnderstand Chance, Daedalosus, owned-item upgrade offers and why a full equipment category does not stop every upgrade.
Redeployment and Figure Case triggersSeparate revival charges from healing, understand Figure Case and compare character and Tarot effects triggered by using a Redeployment.
Tarot and Arcana unlocksFind the two deck relics, compare healing and follower cards, and check the drawback that makes Realm of Ghyran bosses heal.
Purity, Limitless and Endless WarCompare the mission options, their relic gates and the difference between extra run time, late stat upgrades and stricter equipment limits.
Enhancements and cross-universe ranksSeparate purchased enhancements from run passives, compare Attacks and Reload and understand the extra rank shared between universes.
Imperial Bastion rescues and rewardsPlan Imperial Bastion’s level-20 unlock, its two rescues, Abaddon Black and the actual boss-wave chest eligibility.
Great Parch: Callis, Toll and unlocksOpen Skrappa Spill, find the two Witch Hunters and plan The Great Parch’s early chest windows and Skaven hazards.
Enemy auras: Synapse and WaaaghIdentify the enemies that buff nearby troops, the warning before an Ork Waaagh and the different movement responses to charges, guns and poison.