Callis and Toll: skins and squad bonus

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Complete a stage with both Armand Callis and Hanniver Toll in the retinue to unlock their paired skins. Finding both in The Great Parch is the rescue step; finishing a stage with the pair is the separate skin objective.

Callis gains two Attacks with exactly one follower, while a second follower disables that condition.
Original comparison using actual Callis, Toll and Lorai game art.

Callis and Toll have different passives

Main champion Condition or bonus
Callis Two extra Attacks with exactly one follower
Callis Reload improves 5% at levels 10, 20 and 30
Toll Sustain improves 5% every five levels, capped at 30%
Toll 10% additional damage against bosses

Exactly one means one. Adding a second follower turns off Callis’s conditional two-Attacks bonus even though the extra companion may contribute a useful weapon. Filling the retinue is therefore a tradeoff for this particular setup.

Unlock the pair

Rescue Callis and Toll in The Great Parch, then arrange a stage completion containing both. The rescue guide gives their separate directions; Toll is much farther from the starting point than Callis.

After the objective, each character receives a partner skin that starts with the other’s weapon. Callis’s paired skin also adds movement speed and three Rerolls; Toll’s paired skin adds Tithe. These are skin-specific additions, not the basic passive listed for every solo start.

Add coverage without losing the count

Their pistols are not a complete answer to every close-range situation. A release-week player specifically reports needing melee coverage while attempting Skrappa Spill with the pair. A weapon carried by an existing member can fill a gap without necessarily adding a new companion; inspect the offer’s bearer.

That does not guarantee every melee weapon will remain on the pair. Follower weapon ownership explains why a new weapon can summon another champion instead.

Choose the main character for the task

For a run built around exactly one companion and additional projectiles, Callis supplies the explicit conditional Attacks bonus. For a boss objective where longer effects matter, Toll supplies the Sustain progression and stated boss-damage bonus. These are different starting conditions; neither comparison establishes a universal winner.

Check both entries in the character database before comparing a solo start against an unlocked partner skin. Treating the skin’s extra weapon and Rerolls as part of the unmodified solo character makes the comparison misleading.

Sources

  1. Warhammer Survivors DB: extracted build 26581996Current item, character, stage and objective fields.
  2. Players: release-week squad combinationsFirsthand Sororitas/fire loadout and Callis/Toll coverage limitations.
  3. Auroch Digital: Squad SystemWeapon ownership, retinues and the Lorai/Carthalos and Castellan/Kozlowski combinations.

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