Apparition
- HP
- 120
- Damage per hit
- 25
- Weapon XP
- 4
- Faction
- Ghosts
- Areas
- Caves, Town, Sewers
Resistances
100% means the effect does nothing; a negative value means extra damage.
- Charm 100%
- Frost 100%
- Explosion 100%
- Fire 100%
- Poison 100%
- Dark 100%
- Punish 100%
Also in these areas
BishopTown, Castle; 400 HP
Black Guild CardinalTown; 400 HP
BruiserTown, Sewers, Dungeon; 200 HP
Corrupted ArcherSewers, Forest; 240 HP
Corrupted GuildsmanSewers; 500 HP
Corrupted Guildsman (Ranged)Sewers; 400 HP
Corrupted LurkSewers; 120 HP
Corrupted SpearmanSewers, Forest; 240 HP
CousinCaves; 5000 HP
Goblin ArcherCaves; 130 HP
Goblin Barrel BoyCaves; 650 HP
Goblin CivilianCaves; 100 HP
Goblin SpearmanCaves; 180 HP
Goblin Wizard (Electricity)Caves; 200 HP
Goblin Wizard (Fire)Caves; 200 HP
Goblin Wizard (Frost)Caves; 200 HP
Goblin Wizard (Poison)Caves; 200 HP
Goblin YoungCaves; 80 HP
Guard DogCaves, Town; 180 HP
Guttercliffian ChickenTown; 25 HP
Guttercliffian KidTown; 25 HP
Guttercliffian ManTown; 50 HP
Guttercliffian WomanTown; 25 HP
Haradrian EnforcerCaves, Town, Sewers, Castle, Desert; 650 HP
PoltergeistCaves, Town, Sewers; 250 HP
RiflemanTown; 200 HP
SkeletonCaves; 120 HP
TrackerCaves, Town, Sewers; 200 HP
Guides that mention Apparition
Source
- SULFUR Wiki entry for Apparition (CC BY-SA 4.0), revised 2026-08-03. Values checked against the 1.0.0–1.0.6 patch notes.
- HP, damage or XP updated from the 1.0.0 and 1.0.1 patch notes.
