
Wilderness Mark
- Cloud Mist Forest
- Holy Ruins mask
How to get it: Holy Ruins in the Jungle Cave (ruin guardian level 40).
Also written as Mark of the Wild in patch notes and older guides.
Mimicry and skill
- Mimicry
- Hunting Mode. Bow draw time −30% and higher strength and endurance. Costs 1 Yellow Crystal.
- Level 10 skill
- Firepower Guidance. Arrows home in on targets near their flight path.
- With Ascension
- Also calls a supporting strike 1 s after a hit, at most once every 10 s.
- Notes
- 1.0 lowered the Neural Coordination bow bonus but raised base bow damage and cut the Firepower Guidance cooldown.
Attribute ranks
| Energy recovery | Energy use | Load | Intimidation | Starting energy |
|---|---|---|---|---|
| 4 | 4 | 3 | 2 | 3 |
Ranks run from 1 to 5 in the mask's attribute screen. Highest: Energy recovery and Energy use (4).
Other Holy Ruins masks
Guides that cover Wilderness Mark
Progression route: bronze, iron and steel by Awareness levelThe Cloud Mist Forest route in Soulmask 1.0 from Awareness 1 to 60: which tech unlocks at each level, which guardian to fight between them, and the full material bill for your first steel ingot.
Masks guide - Mimicry, mask level, Ascension and Red CrystalsHow Soulmask masks work in 1.0 - switching masks, mask nodes and level 10 skills, Yellow Crystals for Mimicry, Mimicry Ascension, Restrictive Modules and Red Crystals.
How to beat every Soulmask guardian: gear, weapons and countersFight plans for all eight Soulmask temple guardians and both Central Cores in 1.0: the gear tier, weapon, mask, resistances and tribesmen each fight needs, and the attacks that kill most players.
Sources
- Soulmask Database: Wilderness Mark (game data, build 25955423)
- Steam global achievements (12 November 2026)




