
Baron Grael
- Lazarus League
- Alternate champion, clan level 5
- 5Attack10Health
- 2 Capacity
- Starter card
- Erratic Assistant
- Other Lazarus League champion
- Orechi
- Upgrades at
- The Light Forge, tiers I to III
Light Forge paths
Each path has three tiers, bought one at a time at the Light Forge. A tier's Attack/Health replaces the base 5/10.
Living Armory
- Tier I8/10
Equipped: Apply +8 Attack attack to friendly units.
- Tier II16/20
Equipped: Apply +16 Attack attack to friendly units.
- Tier III24/40
Equipped: Apply +24 Attack attack to friendly units.
Learning Limb
- Tier I15/25
Artificer: The attached equipment gains 3 Attack permanently.
- Tier II30/40
Artificer: The attached equipment gains 6 Attack permanently.
- Tier III60/60
Artificer: The attached equipment gains 9 Attack permanently.
It Hungers
- Tier I10/20
Ability: Devour (cooldown 1). Sacrifice Assistant.
Gain their Attack.
- Tier II15/40
Ability: Devour II (cooldown 1). Sacrifice Assistant.
Gain twice their Attack.
- Tier III20/80
Ability: Devour III (cooldown 1). Sacrifice Assistant.
Gain three times their Attack.
Changes by patch
- Patch 1.2Baron Grael Learning Limb stats updated from 15/25, 30/40, 60/60 >>> 10/25, 20/45, 40/80. Permanent Attack granted to equipment increased from 2/4/6 >>> 3/6/9. Baron Grael It Hungers Health reduced from 25/45/85 >>> 20/40/80.
- Patch 1.1.2Living Armory I health increased from 5 Health -> 10 Health.
- Patch 1.0Added Baron Grael.
Source
Path data from the Monster Train 2 Wiki page for Baron Grael (CC BY-SA 4.0, revision of 2026-05-14), checked against The Punished patch, 10 November 2026. Reviewed .
