Warehouse Area map: unlock, extraction, Lordon and the Cellar
- Checked
- Game version
- Update 2.3.30

The Warehouse Area opens with Jeff’s quest Explore Warehouse Area (level 5): ride the zipline from the top of North Mountain in Ground Zero and extract. Its extraction points are transient, so a different set opens each raid; check the in-game map as soon as you land.
Getting in and out
- Zipline from Ground Zero lands you in the east. It is one way.
- Beacon: Jeff’s Unlock Beacon II (level 5) has you activate the beacon beside the Gas Station; after that the bunker teleporter can send you here.
- Extraction: the Bilibili wiki counts seven random extraction points and the Fandom map marks eight possible spots. Only some open in a given raid.
- To Farm Town: blow the rubble at the far west of the Western Factory with 2 Dynamite and walk through the containers. This route is one way and lands at the Hillside Farmhouse.
Western Factory and Warehouse Route
The Western Factory is the high-value area. Jeff’s Warehouse Route asks you to scout its three entrances:
- The north gate, which needs a Factory Access Card.
- The east gate.
- The Cellar, entered from a house south of the Ravine with a Cellar Key; the second Cellar Key door comes up in the south-west corner of the factory.
The Cellar is full of gas. Wear a gas mask; its blueprint is near the Gas Station, and Vogo’s Fishing Enthusiast II gives two.
Locked rooms
| Door | Key | Source |
|---|---|---|
| Cellar entrances | Cellar Key | Mad Bomber, random loot |
| Cellar crossroad gate to the Warehouse Mysterious Merchant | Cellar Crossroad Key | Mad Bomber (guaranteed drop) |
| Fence inside the Cellar | Cellar Fence Key | Mad Bomber, random containers |
| Abandoned Gas Station shop | Abandoned Gas Station Key | Random containers |
| Factory Office | Factory Office Key | Random loot |
| Safe House compartment | Safe House Compartment Key | Random loot or a shovel hiding spot south-east of the Safe House |
| Residential house west of the Lumber Mill | Residential House Key | Random loot |
Mad Bomber lives in Farm Town, so the Cellar usually waits until you can reach the next map. The key list has every key with its uses.
Bosses
| Boss | Health | Guaranteed drops |
|---|---|---|
| Lordon (sniper with a dog) | 190 | VPO (Lordon Mod), sniper ammo, Laser (Mobility), Lv.3 Body Armor |
| Speedy Group Commander | 170 | Electrified MP7, Lv.3 Body Armor; 30% chance of its blueprint |
Lordon’s dog drops its mask (fixed in update 1.2.5). Xiaoming’s Stalking Stranger asks you to kill Lordon with the MF rifle. The Speedy Group Commander is the target of several challenges: Orange’s Steroid Boss requires kills while under the Speed Up effect, and the Commemorative Trophy’s New Challenge requires the Battle Axe.
Quests that bring you back
Sources
- Warehouse Area (Bilibili Duckov wiki, Chinese)Seven random extraction points, fishing spot, stashes and blueprints.
- Warehouse Area checklist (Wand)Locked doors, Safe Key spots, one-way routes.
- Escape from Duckov quest dataExplore Warehouse Area, Warehouse Route, Unlock Beacon II and Extract Fuel.
- Update log V1.0.28 (Steam)Mad Bombers drop other cellar keys.





