
Hang Glider
Change history
Tempo's patch-note wording, newest first; old values are struck through. The in-game tooltip has the full current text, tiers and enchantments.
Hang Glider
- 17.3
- While this falls off SLG, the availability of this at Silver means it's just picked up early and ran all game. This change aims to keep it viable as Gold-start item.
- Starts at Gold-tier
- CD 4was
[6/5/4] - Damage Buff [40/80]was
[20/40/80] - Damage [80/160]was
[40/80/160]
- 16.2
- Damage Scaling to 20/40/80was
25/50/100
- Damage Scaling to 20/40/80was
- 16.0
- Damage [40/80/160]was
[50/100/200]
- Damage [40/80/160]was
- 15.0
- Silver-tier
- Damage 50/100/200was
100/200 - Damage Scaling 25/50/100was
35/70 - Simplified the scaling now triggers on all Weapons (the Flying conditional functionally did nothing as this makes your items Fly anyway)
- CD 6/5/4was
5/4
- 17.3




