
Ramming Balloon
Change history
Tempo's patch-note wording, newest first; old values are struck through. The in-game tooltip has the full current text, tiers and enchantments.
Ramming Balloon
- 20.0
- CD 4was
5
- CD 4was
- 17.3
- CD 5was
4 - Starts at Silver-tier
- Damage 50was
20 - Damage Scaling [25/50/100]was
[20/40/80]
- CD 5was
- 17.0
- Starts at Bronze-tier
- This starts Flying
- Deal 20 Damagewas
[15/30/60] - When you Shield, this gains +[10/20/40/80] Damage for the fightwas
[15/30/60]
- 15.0
- This did not land quite right, simplifying it slightly and improving the numbers should help
- CD 4was
8 - Damage 15/30/60was
15 - Scaling 15/30/60was
15/30/45 - No longer charges on Flying item use
- 20.0
Also changed for Stelle in 20.0
Air-Pressure RifleDamage 40 (from 80)
DaggerwingCD 7 (from [8/7])
Experimental GarageCDR 10/15 (from 15/20)
GrabinatorNow targets a random item instead of leftmost
Hydraulic SqueezerCD [4/3] (from [5/4/3])
MagShieldYour items start or stop Flying (from other)
Oxygen MaskShield [30/60/120/240] (from [20/40/80/160])
Oxygen TankCD 8
