
Civilization
- Cloud Mist Forest
- Starting mask
How to get it: Choose it when you create a character; the other two starting masks drop in the level-25 Ancient Ruins. In 1.0 the nodes of the mask picked at creation start unlocked.
Mimicry and skill
- Mimicry
- No Mimicry form in 1.0.
- Skill
- Not in the October 2026 game data.
- Notes
- 1.0 removed the Mimicry form of Civilization, Conquest and Rich; their Mimicry skills are granted directly instead. Early Access guides that list a Medical Mode describe the old version.
Attribute ranks
| Energy recovery | Energy use | Load | Intimidation | Starting energy |
|---|---|---|---|---|
| 2 | 1 | 1 | 2 | 1 |
Ranks run from 1 to 5 in the mask's attribute screen. Highest: Energy recovery and Intimidation (2).
Other starting masks
Guides that cover Civilization
Beginner guide for 1.0What to do in your first Soulmask hours on Cloud Mist Forest in 1.0 - mode and difficulty, bonfire, first mask nodes, first three tribesmen and the first guardian.
Masks guide - Mimicry, mask level, Ascension and Red CrystalsHow Soulmask masks work in 1.0 - switching masks, mask nodes and level 10 skills, Yellow Crystals for Mimicry, Mimicry Ascension, Restrictive Modules and Red Crystals.
Patch notes since 1.0 - what changed for playersEvery Soulmask update from the 1.0 launch to patch #25 on 12 November 2026, with the gameplay changes that alter tribesmen, masks, bosses, ships, modes and servers.
Sources
- Soulmask Database: Civilization (game data, build 25955423)


