Appraisal guide: cybernetic hands, Ribwich, Plasma Cartridge and fakes
Appraising earns a fee for valuing a customer’s item. Add up the bonuses in the item’s guide from its base value, then send an estimate within 5% of the true value for a Perfect grade: it pays the most and gives the most promotion progress. Ten Perfect appraisals across runs unlock An Eye for Value. Counterfeit checks on items you buy are a separate system using the Magnifying Glass.

Joining and fees
The Appraiser Board visits on day 8 (day 5 with Skip Intro). Joining costs 85 credits (170 on Hard, 255 on Challenge) and gives the Cybernetic Hand guide.
Fee = base fee + a percentage of your estimate.
| Grade | Estimate vs true value | Junior | Appraiser | Senior | Master |
|---|---|---|---|---|---|
| Perfect | Within 5% | 15% | 18% | 21% | 25% |
| Excellent | Within 10% | 12% | 15% | 18% | 21% |
| Good | 10–15% off | 10% | 12% | 15% | Refused |
| Mediocre | 15–25% off | 8% | 10% | Refused | Refused |
| Awful | More than 25% off | 5% | Refused | Refused | Refused |
| Base fee | 20 | 40 | 60 | 100 |
Estimates below half or above 1.5× the true value are always refused, and three refusals make the customer leave. Promotion needs 100, 150 and 250 progress; Perfect gives +10, Excellent +6. Each promotion adds a new item: Ribwich at Appraiser (106 credits), Plasma Cartridge at Senior (128), and Master costs 149 (doubled on Hard, tripled on Challenge). Since 1.0.0.12 a Master Appraiser can block any item type while keeping one allowed.
Cybernetic Hand (base 100, minimum 50)
| Part | Option | Value |
|---|---|---|
| Material | Aluminum Alloy / Carbon Composite / Gold Plated | 0 / +50 / +200 |
| Condition | None / Wears / Damages | 0 / −35 / −85 |
| Control interface | Neural Interface / EMG+ / Unspecified | +120 / +45 / −60 |
| Add-ons, each | Armored / Blade | +50 / +80 |
| Set: Tactical | Carbon or EMG+/Neural, no wear or damage, Armored and Blade | +100 |
| Set: Deluxe | Gold Plated, Neural Interface, no wear or damage | +200 |
Example. Gold Plated, Neural Interface, no damage, with a Blade: 100 + 200 + 120 + 80 + 200 (Deluxe) = 700. A Perfect estimate is anything from 665 to 735.
Ribwich (base 150, minimum 40)
Check for a counterfeit first: missing or torn packaging, or any fake, makes it worth exactly 40.
| Counterfeit if | Detail |
|---|---|
| Production date | Missing, invalid, or outside both runs (Jan 425–Dec 429 and Jan 432–Dec 438) |
| Packing facility | Missing or not 01–35 |
| Deluxe parts | Sesame bun or extra pickles, but not both |
| Logo | Davre logo missing or wrong |
| Sticker | A second-run Ribwich without the correct sticker (first-run ones never have it) |
| Value check | Value |
|---|---|
| First production run | +80 |
| Very first or last month (01/425 or 12/438) | +50 |
| High-quality facility (01, 02, 05, 08, 21, 34) | +50 |
| Low-quality facility (07, 15, 18, 26, 31) | −50 |
| Deluxe Edition (sesame bun and extra pickles) | +300 |
| Double meat patty | +800 |
Plasma Cartridge (base 300, minimum 90)
| Part | Value |
|---|---|
| Light Wear / Heavy Wear / Cracked / Exposed Screws (add each) | −45 / −90 / −150 / −30 |
| Reinforced | +60 |
| Plasma: High-Grade / any non-standard colour | +150 / −150 |
| Maker bonus: Wild’s Rides (any casing, Low-Grade or Standard) | +60 |
| ZhongHua Shipbuilding (no wear or Reinforced, Standard) | +120 |
| Republic Naval Requisition (no cracks, Standard) | +120 |
| Ignition Lab (no wear, High-Grade) | +750 |
Counterfeits you buy

Drag the Magnifying Glass onto an inspectable item, compare it with the guide, select the flaw and confront the seller. A correct call lowers the price; a wrong one costs 2 reputation with their faction. If a seller calls a genuine item fake, telling them earns +2 reputation.
| Item | Genuine value | Check |
|---|---|---|
| Hemingway Cigarettes | 80 (fake 40) | Spelling and font, colours against the Color Checker, the security seal (never sold without one), logo, box shape |
| Food Stamp | Printed value | Only 40, 80, 120, 160, 200 or 240; seal only on 160 and above; logo; lettering; a missing or damaged chip makes even a genuine stamp unusable |
| Immunivax Injector | 160 (fake 40, expired 80, unusable 16) | Label “Carmicheal Pharmaceutical” and “Immunivax”; serial 1250000–4559999; recalled batches 250, 251, 301, 355, 385, 386, 421 are unusable; cracks; colours |
The Mentor brings the Hemingway references on day 3, the Food Stamp references on day 11 and the Immunivax guide on day 25.
Sources
- Probably Stolen Wiki: Appraisal ServiceJoining, fee grades by rank, promotion progress and the three item value tables.
- Probably Stolen Wiki: Visual InspectionCounterfeit checks for Hemingway cigarettes, Food Stamps and Immunivax injectors.
- Steam achievements for Probably StolenAn Eye for Value: get 10 perfect appraisals (55.7% of players on 12 November).
- Cumulative Update 1.0.0.12Master Appraisers can block any appraisal item type as long as one stays allowed.



