Most valuable loot per kg and per slot

Per kilogram: Test Space Storm Protection Injector, 132,775 per kg. Per backpack slot: Test Space Storm Protection Injector, 79,665 for a full stack of 3.
Base value from the game item data, update 2.3.30. Shops pay half the base value by default when you sell. Reviewed .
Top 20 by value per kg
Use this list when your carry weight is the limit.
| # | Item | Value | Weight | Per kg |
|---|---|---|---|---|
| 1 | Test Space Storm Protection InjectorMedical | 26,555 | 0.2 kg | 132,775 |
| 2 | GreenBat Lithium BatteryElectronics | 7,819 | 0.08 kg | 97,738 |
| 3 | Coin StringValuables | 13,666 | 0.21 kg | 65,076 |
| 4 | Injection CaseMedical | 29,765 | 0.5 kg | 59,530 |
| 5 | Star of PeaceValuables | 10,127 | 0.29 kg | 34,921 |
| 6 | Printer HotendValuables | 8,916 | 0.26 kg | 34,292 |
| 7 | Strong Wing InjectorMedical | 6,827 | 0.2 kg | 34,135 |
| 8 | Prototype KeycardQuest and story items | 6,755 | 0.2 kg | 33,775 |
| 9 | Solid Gold BadgeValuables | 55,898 | 2.38 kg | 23,487 |
| 10 | Intel FileIntel | 4,176 | 0.19 kg | 21,979 |
| 11 | Black Market Contact NotesIntel | 2,541 | 0.12 kg | 21,175 |
| 12 | Encrypted USB DriveIntel | 2,866 | 0.14 kg | 20,471 |
| 13 | Red EnvelopeValuables | 1,817 | 0.1 kg | 18,170 |
| 14 | KazooValuables | 2,688 | 0.15 kg | 17,920 |
| 15 | Golden FishFish | 12,300 | 0.71 kg | 17,324 |
| 16 | DefibrillatorMedical | 22,514 | 1.61 kg | 13,984 |
| 17 | PenHousehold | 1,368 | 0.1 kg | 13,680 |
| 18 | Hot-Blood InjectorMedical | 2,868 | 0.21 kg | 13,657 |
| 19 | Atomic ClockElectronics | 39,645 | 3.12 kg | 12,707 |
| 20 | Golden RingValuables | 3,760 | 0.3 kg | 12,533 |
Top 20 by value per slot
Use this list when the backpack is full. Each inventory position holds one stack, so a full stack is one slot.
| # | Item | Stack | Value per slot | Stack weight |
|---|---|---|---|---|
| 1 | Test Space Storm Protection InjectorMedical | 3 | 79,665 | 0.6 kg |
| 2 | Contaminated Weapon PartsTools and parts | 50 | 76,000 | 15 kg |
| 3 | Solid Gold BadgeValuables | 1 | 55,898 | 2.38 kg |
| 4 | Atomic ClockElectronics | 1 | 39,645 | 3.12 kg |
| 5 | Top Organic FiberTools and parts | 30 | 38,670 | 8.4 kg |
| 6 | Golden FishFish | 3 | 36,900 | 2.13 kg |
| 7 | Tank BatteryTools and parts | 1 | 34,515 | 43.2 kg |
| 8 | Advanced Weapon PartsTools and parts | 50 | 33,450 | 35.5 kg |
| 9 | Injection CaseMedical | 1 | 29,765 | 0.5 kg |
| 10 | DefibrillatorMedical | 1 | 22,514 | 1.61 kg |
| 11 | Strong Wing InjectorMedical | 3 | 20,481 | 0.6 kg |
| 12 | Red Spotted GrouperFish | 3 | 19,602 | 2.67 kg |
| 13 | Blue CatsharkFish | 3 | 18,252 | 3 kg |
| 14 | Eco-LampTools and parts | 20 | 16,540 | 6 kg |
| 15 | UV LightTools and parts | 20 | 15,220 | 7.2 kg |
| 16 | Encrypted USB DriveIntel | 5 | 14,330 | 0.7 kg |
| 17 | Coin StringValuables | 1 | 13,666 | 0.21 kg |
| 18 | Wireless ModuleElectronics | 10 | 13,190 | 2.1 kg |
| 19 | Advanced Organic FiberTools and parts | 30 | 12,840 | 7.2 kg |
| 20 | Black Market Contact NotesIntel | 5 | 12,705 | 0.6 kg |
Best item in each category
| Category | Most per kg | Most per slot |
|---|---|---|
| Valuables 20 items | Coin String 65,076/kg | Solid Gold Badge 55,898 |
| Electronics 23 items | GreenBat Lithium Battery 97,738/kg | Atomic Clock 39,645 |
| Tools and parts 41 items | Contaminated Weapon Parts 5,067/kg | Contaminated Weapon Parts 76,000 |
| Medical 35 items | Test Space Storm Protection Injector 132,775/kg | Test Space Storm Protection Injector 79,665 |
| Fish 33 items | Golden Fish 17,324/kg | Golden Fish 36,900 |
| Quest and story items 58 items | Prototype Keycard 33,775/kg | Prototype Keycard 6,755 |
| Intel 7 items | Intel File 21,979/kg | Encrypted USB Drive 14,330 |
| Household 20 items | Pen 13,680/kg | Metal Fuel Drum 3,578 |
| Food 26 items | Orange 7,589/kg | Orange 4,098 |
| Materials 1 items | 3D Printing Materials 302/kg | 3D Printing Materials 4,530 |
Method and assumptions
Value per kg = base value ÷ weight; value per slot = base value × maximum stack. Items with no weight or no value are left out. Base value, weight and stack size come from the game item data exported by escapefromduckov.net; the one-stack-per-slot rule and the default 0.5 sell factor are read from the game code (Inventory.cs, StockShop.cs, October 2025 build). Rules: src/rules/escape-from-duckov/loot.mjs. The full sortable list is on the loot value page; selling advice is in the money guide.





























