Patch notes 1.01.01 to 1.01.06: what changed
The current version is 1.01.06, released on 12 November 2026. The changes that affect play are the Grave Knife throwing weapon and late-game puzzle options in 1.01.04, and the Deimpo Mausoleum boss rebalance, weapon fixes and challenge-save fixes in 1.01.06. The other patches fix soft locks and boss bugs.

1.01.06, 12 November
| Area | Change |
|---|---|
| Bosses | Poenir and Duenir rebalanced. Bosses no longer vanish mid-fight, and large bosses push you back while dying so you cannot get stuck in them. |
| Enemies | A mid-game enemy that dealt far too much damage was fixed; several late-game enemies behave differently. |
| Weapons | Evolution fixes. Weapon XP no longer goes to the wrong weapon and secondary attacks no longer swap between weapons. Sipeha’s Void Maul secondaries hit every enemy; Wodaso’s Holy Lightning input issues fixed. Dream Weaver’s Colossal Syringe, a grimoire weapon, rebalanced. |
| Challenges | Sync through Steam Cloud. Flying Sword no longer stays incomplete. Library obstacles that failed to clear are fixed retroactively and grant missing achievements. |
| Saves | Sturdier backups and recovery when challenge data is missing or corrupted. |
| Controls | Bindings for the Bestiary, Challenges and Guide menus; compass and HUD toggles; framerate limit option fixed. |
| Performance | A slow build-up of screen effects that slowed long sessions is fixed. |
Players report the Iron Fist’s Power dropping in this patch; the notes do not list it.
1.01.05, 6 November
A late-game enemy’s invisible attacks and a mid-game weapon’s misplaced sound are fixed; the play-time display no longer clips above 99 hours.
1.01.04, 6 November
- Added the Grave Knife throwing weapon in the open chest near the middle of the Tower of Knowledge.
- The Ring of Wind no longer counts for Versatile Volley, and weapons that counted wrongly for Extensive Armaments were removed.
- The Pandora Blade secret door now counts for Concealed Passages, with a hint.
- Options that make some late-game puzzles less frustrating, and a screenshake toggle.
- Fixes for getting stuck behind the statue at the queen’s grave, a soft lock from resting repeatedly, Steam Cloud restores after a crash, talking to the Herald of Okbujo after the fight, and Dagoom’s poison ring staying after the fight.
1.01.01 to 1.01.03, 31 October to 1 November
Soft-lock fixes in the Pit of Despair, the Mimic fight, the Executioner door and weapon evolution; Dagoom death-animation fixes; a DirectX 12 launch option; a fix for accessory stats after loading; a fix for the Black Skeletal Witch Husipo fight trigger; and more reliable hitboxes on ground-wave projectiles.
Sources
- Official Steam patch notesVersions 1.01.01 (31 October) to 1.01.06 (12 November 2026).
- jeu.video, patch 1.01.04 and the Grave Knife locationReport on the 1.01.04 throwing weapon and puzzle options.
- Steam discussion, Iron Fist nerfPlayer report of a Power change not listed in the notes.
