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Guides Progression

Study, Science and item retention

Updated for Steam update 1.011

To get Science, decompose Clean Paper at the Study Table for 1 Science each, or use Science Kit I for 30. Decomposition consumes its input. Study keeps the examined item and pays its discovery reward once per distinct item.

Decomposition consumes an item for Science, while Study retains it and grants its one-time discovery.
Original mechanic diagram.

Supply Science deliberately

Check each intended study’s Science and Faith costs before spending the early Science Kit. Studying a second copy of the same item does not repeat its technology-point reward.

The item’s study can award technology points and reveal alchemy properties. Those are separate benefits: an organ with no immediate crafting use may offer a useful one-time technology reward, while a low-cost reagent can open a renewable alchemy route.

For early Dream Dust, studying Blood and Water gives the ingredients for 1 green plus 1 blue. Peat provides that same total alone after its properties are known. The alchemy reference and solver compares the rune totals without requiring another round of guesswork.

Organs are research material

The extracted corpse reference lists 30 blue points for the first Brain study, costing 3 Science and 3 Faith. Skin, Bones and Skull each give 20 blue for 5 Science. A study returns the organ, so it can remain available for later crafting or a compatible body.

Those are first-study rewards, not a loop for farming blue points from identical organs. Also account for the mastery needed to extract the organ cleanly: a failed surgery can destroy the item before it reaches the Study Table.

When a material will not mix

Study an ingredient to reveal its rune properties, then assemble an exact total within the Laboratory’s ingredient-slot limit. Laboratory I has two slots; Laboratory II has three. A rune mixture and a Formulation Bench treatment are separate operations; brewing an Organ Improver does not apply it to an organ.

For a missing workstation or hidden technology, inspect the related quest or discovery. Inspirations and mastery separates purchased technologies from talent increases and equipment bonuses.

Use Faith and sermons to replenish the resource used by more expensive studies and later Inspiration claims.

Sources

  1. Razeg’s completed-playthrough field guideFirsthand progression, workshop, farming, sermons and combat examples.
  2. Marbur’s German progression walkthroughCurrent walkthrough with an explicit 1.011 correction for zombie assistants.
  3. Funny Mud Pee: corpse and organ rulesExtracted organ requirements, skull totals, surgery and Formulation Bench rules.

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