Recycler and Colorful Tiles: A Second Life requirements

Loftia recycler game icon.
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A Second Life asks you to craft a Recycler and recycle artifacts into 6 Colorful Tiles. It opens after The Art of Letting Go. Building the machine is only the first half of the objective.

Build the Recycler

At Project Station Lv.3, combine 3 Glass, 2 Power Cable and 2 Circuit Boards for 5 energy. Speak with Milo at his Gridfall workshop as directed by the quest before working through the craft and processing stages.

The Recycler converts finished items into their listed materials. Its own construction costs are not the recipe for Colorful Tiles, and spare Scrap Wood is not an artifact merely because both can enter other crafting systems.

Six tiles, not six arbitrary actions

The quest objective is six Colorful Tiles. Inspect the selected artifact’s actual Recycler output and count the tiles produced. Different finished items have different return lists; do not assume that every recyclable object supplies the same material or quantity.

Before consuming an artifact, check whether you still need it for a Museum bundle or another quest. Recycling an undonated research item exchanges that potential hand-in for the output you choose now.

Continue the main route

Report to Milo after completing the tile objective. A Second Life then opens Mending What’s Broken, whose completion unlocks the later Capybara investigation and other progression.

If you have not reached this quest, follow the Museum and Urbex key route rather than trying to make the later machine solve an earlier access gate. The reference database lists the Recycler beside the stations and tools that share its materials.

Sources

  1. A Second Life
  2. Recycler
  3. Mending What’s Broken

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