Patch #2: current recipes, fishing and pet changes

On this page
Early Access patch #2 went live on November 10, 2026. It moves the Seed Maker to Project Station Lv.3, changes fishing rarity and caps friendship for pets obtained through gameplay at level 5.
Crafting and research
The Seed Maker’s station gate increased from Lv.2 to Lv.3. Recipe costs and crafting energy were corrected for several items. The Community Farms research requirement that previously used Pineapple now uses berries; an older bundle screenshot is not a reliable current shopping list.
Use the current item records in the reference database and the station upgrade guide before gathering for a craft. Tree harvests now always produce fruit, with an additional 20% chance of seeds. That chance is a tree drop rule, not a Seed Maker conversion rate.
Fishing
Uncommon catches became more frequent and rare catches less frequent. Several rare spots in the Loftia City hills were removed, and a misplaced Bamboo Forest fish was corrected. A launch or demo route that sends you repeatedly to one of those removed spots needs rechecking.
The fishing guide separates current area pools and research rewards. It does not turn a player-reported wait into an exact catch probability.
Pets and progression
Gameplay pets now advance to friendship level 5. Pets already above that retain their existing levels; DLC and Kickstarter pets use their purchased unlock rather than the same friendship progression. The patch also improves cat-quest hints and fixes pets becoming stuck after map travel.
The All Artifacts memory no longer requires beta-only Betabara. Some World Project targets increased, particularly later dome stages. Check pet adoption and World Project tasks for the resulting decisions rather than mixing beta requirements with Early Access.


